User talk:Paradox-01/Archive1: Difference between revisions

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==OniSplit source code==
==OniSplit source code==
The source code (<nowiki>https://dl.dropboxusercontent.com/u/139715/OniGalore/OniSplit/OniSplit_source_code_v0.9.99.0.zip</nowiki>, dead link) can be retrieved by decompiling OniSplit.exe with [https://www.telerik.com/download-trial-file/v2/justdecompile "JustDecompile"]. After dragging and dropping the OniSplit into the decompiler you can already browse the code.
The source code can be retrieved by decompiling OniSplit.exe with [https://www.telerik.com/download-trial-file/v2/justdecompile "JustDecompile"]. After dragging and dropping the OniSplit into the decompiler you can already browse the code.


This should work with any version. This gives us the opportunity to compare them and fix bugs such as the recently discovered [[XML_talk:TRAM#Problem_with_exporting_a_textured_character_with_non-native_TRAC_animation|character dae export bug.]]
This should work with any version. This gives us the opportunity to compare them and fix bugs such as the recently discovered [[XML_talk:TRAM#Problem_with_exporting_a_textured_character_with_non-native_TRAC_animation|character dae export bug.]]
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  Oni.Func<Vector3, float> cSu0024u003cu003e9_CachedAnonymousMethodDelegate3 = RoomBuilder.CS$<>9__CachedAnonymousMethodDelegate3;
  Oni.Func<Vector3, float> cSu0024u003cu003e9_CachedAnonymousMethodDelegate3 = RoomBuilder.CS$<>9__CachedAnonymousMethodDelegate3;
JustDecompile screenshot (<nowiki>https://dl.dropboxusercontent.com/u/139715/OniGalore/OniSplit/JustDecompile.png</nowiki>, dead link), VS errors (<nowiki>https://dl.dropboxusercontent.com/u/139715/OniGalore/OniSplit/VisualStudioCommunity.png</nowiki>, dead link)


You can find the Main function in Program.cs --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 16:47, 23 August 2016 (CEST)
You can find the Main function in Program.cs --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 16:47, 23 August 2016 (CEST)
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