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==OniSplit source code== | ==OniSplit source code== | ||
The source code | The source code can be retrieved by decompiling OniSplit.exe with [https://www.telerik.com/download-trial-file/v2/justdecompile "JustDecompile"]. After dragging and dropping the OniSplit into the decompiler you can already browse the code. | ||
This should work with any version. This gives us the opportunity to compare them and fix bugs such as the recently discovered [[XML_talk:TRAM#Problem_with_exporting_a_textured_character_with_non-native_TRAC_animation|character dae export bug.]] | This should work with any version. This gives us the opportunity to compare them and fix bugs such as the recently discovered [[XML_talk:TRAM#Problem_with_exporting_a_textured_character_with_non-native_TRAC_animation|character dae export bug.]] | ||
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Oni.Func<Vector3, float> cSu0024u003cu003e9_CachedAnonymousMethodDelegate3 = RoomBuilder.CS$<>9__CachedAnonymousMethodDelegate3; | Oni.Func<Vector3, float> cSu0024u003cu003e9_CachedAnonymousMethodDelegate3 = RoomBuilder.CS$<>9__CachedAnonymousMethodDelegate3; | ||
You can find the Main function in Program.cs --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 16:47, 23 August 2016 (CEST) | You can find the Main function in Program.cs --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 16:47, 23 August 2016 (CEST) |
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