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(Added the "Editing the bone constrants" header) |
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Now's the time to edit and add bone constraints | Now's the time to edit and add bone constraints | ||
#<li value="52">Switch to Pose mode and select the ORG layer.</li> | #<li value="52">Switch to Pose mode and select the ORG layer.</li> | ||
# Add bone constraints in accordance to the table below. | |||
{| class="wikitable" | |||
|- | |||
! Bone !! Bone Constraint !! Target !! Target/Bone | |||
|- | |||
| ORG-spine || Copy Transforms || rig || MCH-WGT-hips | |||
|- | |||
| ORG-spine.001 || Copy Rotation || rig || tweak_spine.001 | |||
|- | |||
| ORG-spine.002 || Copy Transforms || rig || MCH-WGT-chest | |||
|} | |||
#<li value="53">Delete the ''Stretch to'' bone constraint from ''ORG-spine.003''.</li> | |||
#Set the ''Bone'' in the ''Copy Transforms'' bone constraint in ''ORG-spine.003'' to ''neck''. | |||
[[Category:Modding tutorials]] | [[Category:Modding tutorials]] |
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