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# Go to Metarig's Object Data Properties tab and: | # Go to Metarig's Object Data Properties tab and: | ||
## Open Viewport Display, | ## Open Viewport Display, | ||
## Check | ## Check ''In Front'' box to make the metarig easier to select when your Viewport is in Solid or Material Preview shading modes, | ||
## Check the Axes box to see the local axes of each bones - this makes their rolls easier to understand. | ## Check the ''Axes'' box to see the local axes of each bones - this makes their rolls easier to understand. | ||
# Remove the following bones from the Metarig: | # Remove the following bones from the Metarig: | ||
*pelvis.L | *pelvis.L |
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