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# In Edit mode, go to Object Data Properties tab / Skeleton, select Layer 29 (the DEF/Deform) and delete all bones in it. | # In Edit mode, go to Object Data Properties tab / Skeleton, select Layer 29 (the DEF/Deform) and delete all bones in it. | ||
# Select layer 28, and move the root bone to layer 24 (Change Bone Layer, default shortcut is M) | # Select layer 28, and move the root bone to layer 24 (Change Bone Layer, default shortcut is M) | ||
# Remove the bones listed below from the rig. Keep in mind | # Remove the bones listed below from the rig. Keep in mind it's possible to enable just one layer at a time for your convenience. For the record, we will not be editing MCH or ORG layers until later, so you can ignore their layers for now. '''IMPORTANT NOTE: Be sure to not delete tweak_spine.001 accidentally, as it's necessary for the rig to function properly.''' | ||
{| class="wikitable" | {| class="wikitable" |
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