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==Scripts== | ==Scripts== | ||
We used a number of scripts for the purpose of making the [[Using_the_Rigify_animation_rig|Rigify | We used a number of scripts for the purpose of making the [[Using_the_Rigify_animation_rig|Rigify Oni rig]] usable, however those scripts have become obsolete with the introduction of the BlenderOni plugin. They are nonetheless archived [[/Obsolete scripts|HERE]] for legacy purposes. | ||
==Oni-specific issues with Blender== | ==Oni-specific issues with Blender== | ||
===Rotation order issue between Oni and Blender=== | ===Rotation order issue between Oni and Blender=== | ||
The previous XSI process allowed us to get to work pretty quickly: you could simply export any animation from Oni as a COLLADA file using OniSplit, then import it to XSI and it would work (mostly) without any quirks. That is not the case with Blender. | The previous XSI process allowed us to get to work pretty quickly: you could simply export any animation from Oni as a COLLADA file using OniSplit, then import it to XSI and it would work (mostly) without any quirks. That is not the case with Blender. | ||
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[[Category:Bi-platform modding tools]] | [[Category:Bi-platform modding tools]][[Category:Completed modding tools]] |