8,013
edits
Paradox-01 (talk | contribs) mNo edit summary |
Paradox-01 (talk | contribs) mNo edit summary |
||
Line 8: | Line 8: | ||
After an overhaul in version 2.80 Blender's user-friendliness and [http://oni.bungie.org/forum/viewtopic.php?pid=52588#p52588 support for vertex shading in DAE] was improved. At the same time more and more users had problems to run XSI on their PCs. | After an overhaul in version 2.80 Blender's user-friendliness and [http://oni.bungie.org/forum/viewtopic.php?pid=52588#p52588 support for vertex shading in DAE] was improved. At the same time more and more users had problems to run XSI on their PCs. | ||
By 2019 demands got louder to support Blender made animations. [[OniSplit]] received an update (<tt>-blender</tt>) so it could read such animations. Also, rigging never fully worked in XSI so between 2020 and 2022 an [[Using the Rigify animation rig|animation rig]] tailor-fit for making Oni animations - | By 2019 demands got louder to support Blender made animations. [[OniSplit]] received an update (<tt>-blender</tt>) so it could read such animations. Also, rigging never fully worked in XSI so between 2020 and 2022 an [[Using the Rigify animation rig|animation rig]] tailor-fit for making Oni animations - alongside a new addon named [[BlenderOni]] - was created. It was the last nail in the coffin of XSI. | ||
==Tutorials and resources== | ==Tutorials and resources== |
edits