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==History of modding with Blender== | ==History of modding with Blender== | ||
[[Mod Tool|XSI Mod Tool 7.5]], a free version of Autodesk Softimage from 2009, had the fewest problems in handling Oni's assets and animations, it was relative easy to learn and use | [[Mod Tool|XSI Mod Tool 7.5]], a free version of Autodesk Softimage from 2009, had the fewest problems in handling Oni's assets and animations, it was relative easy to learn and use. Up until 2019, it was Oni community's 3D program of choice. | ||
Blender had a notoriously bad user interface and couldn't handle DAE files very well. [[#Oni-specific_issues_with_Blender|Beside other problems]], most important the expected rotation order and up-axis were different between XSI and Blender. | Blender had a notoriously bad user interface and couldn't handle DAE files very well. [[#Oni-specific_issues_with_Blender|Beside other problems]], most important the expected rotation order and up-axis were different between XSI and Blender. |
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