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(merged PS2 directory into first table; added Japanese and Euro Mac columns too) |
m (forgot sort keys for the Chapter column) |
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*Oni treats the level folder names as case-insensitive, so you can rename "EnvWarehouse" to "eNvwArEhOuSe" and you'll still be able to play Chapter 1. | *Oni treats the level folder names as case-insensitive, so you can rename "EnvWarehouse" to "eNvwArEhOuSe" and you'll still be able to play Chapter 1. | ||
*The Mac and Windows scripts are identical except for minor differences in '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' for the boss battle of Chapter 13, shown [[PC vs Mac#Level_logic|HERE]]. | *The Mac and Windows scripts are identical except for minor differences in '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' for the boss battle of Chapter 13, shown [[PC vs Mac#Level_logic|HERE]]. | ||
*The folder only present in the Euro Mac and PS2 IGMDs are development relics which do not correspond to Chapters of the game; there are no level#_Final.* files for them and so the script folders are never looked up by the engine. See [[Pre-beta content#Cut levels|HERE]] for an overview of the cut levels. | *The folder only present in the Euro Mac and PS2 IGMDs are development relics which do not correspond to [[Chapters|Chapters of the game]]; there are no level#_Final.* files for them and so the script folders are never looked up by the engine. See [[Pre-beta content#Cut levels|HERE]] for an overview of the cut levels. | ||
*The PS2's script folders 12/ (EnvWarehouse) and 15/ (manplant) each contain a "test" subfolder which is a backup of the unmodified scripts. The scripts in the main folder for each level are typically modified from the PC version, although those modifications are minor (to be documented later). | *The PS2's script folders 12/ (EnvWarehouse) and 15/ (manplant) each contain a "test" subfolder which is a backup of the unmodified scripts. The scripts in the main folder for each level are typically modified from the PC version, although those modifications are minor (to be documented later). | ||
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!Japanese<br>Win/Mac | !Japanese<br>Win/Mac | ||
!Play-<br>Station 2 | !Play-<br>Station 2 | ||
! | !Chapter | ||
!Location (as in Load Game dialog) | !Location (as in Load Game dialog) | ||
|- | |- | ||
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|EnvWarehouse/ | |EnvWarehouse/ | ||
|12/ | |12/ | ||
|{{C|0|0: COMBAT TRAINING}}<br>{{C|1|1: TRIAL RUN}} | |data-sort-value="00"|{{C|0|0: COMBAT TRAINING}}<br>{{C|1|1: TRIAL RUN}} | ||
|valign=bottom|TCTF Training<br>Syndicate Warehouse | |valign=bottom|TCTF Training<br>Syndicate Warehouse | ||
|- | |- | ||
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|MANPLANT/ | |MANPLANT/ | ||
|15/ | |15/ | ||
|{{C|2|2: ENGINES OF EVIL}} | |data-sort-value="02"|{{C|2|2: ENGINES OF EVIL}} | ||
|Manufacturing Plant | |Manufacturing Plant | ||
|- | |- | ||
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|LAB/ | |LAB/ | ||
|14/ | |14/ | ||
|{{C|3|3: PUZZLE PIECES}} | |data-sort-value="03"|{{C|3|3: PUZZLE PIECES}} | ||
|Bio-Research Lab | |Bio-Research Lab | ||
|- | |- | ||
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|Airport/ | |Airport/ | ||
|data-sort-value="01/"|1/ | |data-sort-value="01/"|1/ | ||
|{{C|4|4: TIGER BY THE TAIL}} | |data-sort-value="04"|{{C|4|4: TIGER BY THE TAIL}} | ||
|Airport Assault | |Airport Assault | ||
|- | |- | ||
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|Airport_III/ | |Airport_III/ | ||
|data-sort-value="03/"|3/ | |data-sort-value="03/"|3/ | ||
|{{C|5|5: HOT PURSUIT}} | |data-sort-value="05"|{{C|5|5: HOT PURSUIT}} | ||
|Airport Cargo Hangars | |Airport Cargo Hangars | ||
|- | |- | ||
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|TCTF/ | |TCTF/ | ||
|23/ | |23/ | ||
|{{C|6|6: COUNTERATTACK}} | |data-sort-value="06"|{{C|6|6: COUNTERATTACK}} | ||
|TCTF Regional HQ | |TCTF Regional HQ | ||
|- | |- | ||
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|POWER/ | |POWER/ | ||
|18/ | |18/ | ||
|{{C|7|7: A FRIEND IN NEED}} | |data-sort-value="07"|{{C|7|7: A FRIEND IN NEED}} | ||
|Atmospheric Conversion Center (exterior) | |Atmospheric Conversion Center (exterior) | ||
|- | |- | ||
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|power_II/ | |power_II/ | ||
|19/ | |19/ | ||
|{{C|8|8: AN INNOCENT LIFE}} | |data-sort-value="08"|{{C|8|8: AN INNOCENT LIFE}} | ||
|Atmospheric Conversion Center (interior) | |Atmospheric Conversion Center (interior) | ||
|- | |- | ||
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|STATE/ | |STATE/ | ||
|22/ | |22/ | ||
|{{C|9|9: TRUTH AND CONSEQUENCES}} | |data-sort-value="09"|{{C|9|9: TRUTH AND CONSEQUENCES}} | ||
|Regional State Building | |Regional State Building | ||
|- | |- |