User talk:Guido/Wishlist/Part 2: Difference between revisions

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::[[User:Geyser|geyser]] 20:40, 27 September 2006 (CEST)
::[[User:Geyser|geyser]] 20:40, 27 September 2006 (CEST)
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;OLDMAN
:I found your oldman unfortunately familiar. But it's not personal -- mentors like him are everywhere in movies, especially martial arts movies.
:You can leave him in this role but you will need to find a new way to present him, or you'll lose your audience.
::[[User:AF|AF]]
:I concur.
::[[User:Geyser|geyser]] 06:29, 16 October 2006 (CEST)
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:what I liked most was the mix of desperate people, lost children, this atypical leader ('fire their motivation' was a good phrase, by the way)
:and the wasteland social dynamics that you're implying in this scene. Konoko would obviously be a target of envy, wouldn't she?
::[[User:AF|AF]]
:I'd agree that's the spot where the most potential for originality lies.
:However, I ask to be shown the actual strings used by Oldman to drive his thugs against Konoko.
:They fight reluctantly : why do they fight for him at all? What's the point of their allegiance?
::[[User:Geyser|geyser]] 06:29, 16 October 2006 (CEST)
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:Since Konoko is largely responsible for the wasteland, I'd expect the mob to show something else than envy...
::[[User:Geyser|geyser]] 06:29, 16 October 2006 (CEST)
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:I don't buy him as a syndicate boss. The syndicate are mobsters, they deal in money, influence, power and control -- not perfection of fighting techniques.
::[[User:AF|AF]]
:Err... what about Muro, Mukade, etc?
:What you say may have been true for the pre-Muro Network/Syndicate, but Muro's Syndicate ''was'' martialized (rather irreversibly, if you ask me) by Muro and the Daodan.
:Whoever used to "deal in money, influence, power and control"... was decimated. Even with Muro (temporarily?) gone, it would take ages for the old ways you mention to seep back in.
::[[User:Geyser|geyser]] 06:29, 16 October 2006 (CEST)
:This guy would be a semi-affiliated attachment, if anything. You'll have to do a bit of work to convince me, and others --
:I can't suggest anything, because you have to decide which way to take things.
::[[User:AF|AF]]
:Guido never said he was a big boss...
::[[User:Geyser|geyser]] 06:29, 16 October 2006 (CEST)
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:re: the paramedic -- this guy should be sharp enough to know it's konoko's sense of duty that's bringing her towards being a paramedic, not a true wish.
::[[User:AF|AF]]
:Indeed, he's being annoyingly obtuse to anything that doesn't fit into his not-too-consistent flow of tirades. He's ''way'' too much of a sophist.
::[[User:Geyser|geyser]] 06:29, 16 October 2006 (CEST)
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:However, the end bit with the small girl is very good.  Favorite part of the scene for me, for sure.
::[[User:AF|AF]]
:My number one complaint about the girl is that she doesn't talk like one at all. "Yes -- but she seems so distant, sometimes."... how old must she be in order to say that line?
::[[User:Geyser|geyser]] 06:29, 16 October 2006 (CEST)
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:Honestly, I don't know why you need the batman begins-style mob fight or syndicate.
:the ecological breakdown is more uniqely 'oni' and certainly brutal enough to engender a lot of hardship and violence on its own.
::[[User:AF|AF]]
:I... err... concur ^^
::[[User:Geyser|geyser]] 06:29, 16 October 2006 (CEST)
:I'd suggest you push this angle harder.  You yourself made me think about this with your oxygen tank-truck drawing. (''visible [http://oni2.blogspot.com/ HERE], entry from December 13, 2005'' [[User:Geyser|geyser]])
:Perhaps there's a way you could pull off your more conventional scene (maybe push the syndicate angle). but you'll have to work harder.
::[[User:AF|AF]]