Daodan DLL/Change log: Difference between revisions

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Only the latest release of each fork is documented here, so rather than reading this as a list of changes in the latest version, it should be read as a total list of features which this fork adds to the DLL. These features are generally optional, being toggled through daodan.ini.
Only the latest release of each fork is documented here, so rather than reading this as a list of changes in the latest version, it should be read as a total list of features which this fork adds to the DLL. These features are generally optional, being toggled through daodan.ini.


===First Person Mode v1165.6===
===FPS/First Person Daodan===
====v1165.6====
'''released 2025.11.11'''
'''released 2025.11.11'''
*First person mode
*Can now play in first person mode.
*Quicksave
*Quicksave has been added to the game.
*Bindable sprint
*Sprint is a bindable action.
*Visible weapon holstering
*Holstered weapons are now visible on Konoko's waist/back.
*Restored unfinished cutscene-skipping feature in engine
*Bungie West's unfinished cutscene-skipping feature has been restored.
*Discord rich presence
*Discord rich presence is supported.
*Removes skybox seams
*Skyboxes no longer have black seams.
*Stops accidental attack animation from playing when trying to use console
*Attack animation no longer played accidentally when trying to use console.
*Prevents ammo from being lost when reload animation is interrupted
*Ammo no longer lost when reload animation is interrupted.
*Mercury Bow sniper scope and iron sights mode for other weapons
*Mercury Bow sniper scope and iron sights mode for other weapons.
*"chibimode" cheat
*"chibimode" cheat added.
*HUD and subtitle scaling
*HUD and subtitle scaling available for use with modern high resolutions.
*[https://www.ode.org/ ODE] implemented for ragdolls and BSL-driven physics objects
*[https://www.ode.org/ ODE] implemented for ragdolls and BSL-driven physics objects.
*Support for 3D model in skybox
*Support for a 3D model in the skybox.
*Raised corpse limit
*Raised corpse limit.
*Disabled fade-out of dropped weapons
*Disabled fade-out of dropped weapons.
*Bloody screen effect when damage taken
*Bloody screen effect when damage taken.
*Misc. new BSL functions and support for BSL autoexec script
*Misc. new BSL functions and support for BSL autoexec script.


===VR Mode "first playable"===
===VR Mode===
You should use this older release if you want to test VR support. A post about it is pinned in {{Discord|nice=yes}} under #modding-news.
You should use this older release if you want to test VR support. A post about it is pinned in {{Discord|nice=yes}} under #modding-news.


====vrFirstPlayable====
'''released 2022-02-12'''
'''released 2022-02-12'''
*Contains VR headset support for first person mode
*VR headset support for first person mode.


==Mainline==
==Mainline==