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{{XML_File_Header | prev=TRAC | type=TRAM | next=TRAS | name=Totoro Animation}} | {{XML_File_Header | prev=TRAC | type=TRAM | next=TRAS | name=Totoro Animation}} | ||
{{ | {{integrate|See {{SectionLink||XSI}}.}} | ||
==General information== | ==General information== | ||
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* When setting keyframes, each body part should have moved. This rule of thumb will give a more natural-looking animation. | * When setting keyframes, each body part should have moved. This rule of thumb will give a more natural-looking animation. | ||
* The first body part to be animated is always the pelvis. | * The first body part to be animated is always the pelvis. | ||
* Watch out for pelvis rotations so that the XYZ rotations don't overlap too much, otherwise you will get into a [[wp: | * Watch out for pelvis rotations so that the XYZ rotations don't overlap too much, otherwise you will get into a [[wp:Gimbal lock|gimbal lock]]. | ||
Also see our [http://oni.bungie.org/forum/viewtopic.php?id=1433 | Also see our OCF thread [http://oni.bungie.org/forum/viewtopic.php?id=1433 "Creating new animations (TRAMS) for Oni"]. | ||
==Import== | ==Import== | ||