XML:TXMP: Difference between revisions

m
I misinterpreted the previous wording of this as I was rewording it – these TXMPs have the flag set already, and the engine has a hardcoded use for them where it looks them up by name
m (case sensitive systems are a bitch; this cost me some time)
m (I misinterpreted the previous wording of this as I was rewording it – these TXMPs have the flag set already, and the engine has a hardcoded use for them where it looks them up by name)
 
Line 66: Line 66:
: DisableUWrap
: DisableUWrap
: DisableVWrap
: DisableVWrap
: Unknown0010 (According to SRC, it was used by Bungie's Importer to determine the Pixel Type)
: Unknown0010 (only used by Bungie's Importer)
: AnimUseLocalTime (to export an animated texture, extract the .oni file as XML)
: AnimUseLocalTime (to export an animated texture, extract the .oni file as XML)
: HasEnvMap (don't use directly; used via tag)
: HasEnvMap (don't use directly; used via tag)
Line 74: Line 74:
: SwapBytes (defunct; this is automatically added in v0.9.56.0 and above, so you won't see the flag in an exported)
: SwapBytes (defunct; this is automatically added in v0.9.56.0 and above, so you won't see the flag in an exported)
: AnimIgnoreGlobalTime
: AnimIgnoreGlobalTime
: ShieldEffect (engine automatically assigns this to TXMPSHIELD – which is not to be confused with [[:Image:TXMPshield.png|TXMPshield]], also in level0_Final)
: ShieldEffect (only used by TXMPSHIELD – which is not to be confused with [[:Image:TXMPshield.png|TXMPshield]], also in level0_Final)
: InvisibilityEffect (engine automatically assigns this to TXMPINVIS – which is not to be confused with [[:Image:TXMPinvis.png|TXMPinvis]], also in level0_Final)
: InvisibilityEffect (only used by TXMPINVIS – which is not to be confused with [[:Image:TXMPinvis.png|TXMPinvis]], also in level0_Final)
: DaodanEffect (engine automatically assigns this to TXMPDAODAN_SHIELD)
: DaodanEffect (only used by TXMPDAODAN_SHIELD)
|-
|-
|valign=top| <Format>
|valign=top| <Format>