XML:TRSC: Difference between revisions

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{{XML_File_Header | prev=TRMA | type=TRSC | next=TSFF | name=Screen (aiming) Collection}}
{{XML_File_Header | prev=TRMA | type=TRSC | next=TSFF | name=(Aiming) Screen Collection}}


==General information==
==General information==
*TRSCs can be global (level0_Final.dat) or local (level''X''_Final.dat). The commonly used ones, '''TRSCcomguy_screens''', '''TRSCkonoko_screens''' and '''TRSCstriker_screens''', are global, whereas the rest are found in the levels where the characters appear who use them: '''TRSCmuro_screens''', '''TRSCninja_screens''', '''TRSCred_screens''' and '''TRSCtanker_screens'''.
*TRSCs can be global (level0_Final.dat) or local (level''X''_Final.dat). The commonly used ones, '''TRSCcomguy_screens''', '''TRSCkonoko_screens''' and '''TRSCstriker_screens''', are global whereas the rest are found in the levels where the characters appear who use them: '''TRSCmuro_screens''', '''TRSCninja_screens''', '''TRSCred_screens''' and '''TRSCtanker_screens'''.
*TRSCs are lists of all the aiming screens ([[XML:TRAS|TRAS]]) that can be applied to a character, based on their current animation state.
*TRSCs are lists of all the aiming screens ([[XML:TRAS|TRAS]]) that can be applied to a character, based on their current animation state.
*Each [[XML:ONCC|ONCC]] links to one TRSC.
*Each [[XML:ONCC|ONCC]] links to one TRSC.