20,478
edits
m (correcting prev/next types in nav header) |
m (wording) |
||
| Line 1: | Line 1: | ||
{{XML_File_Header | prev=TRMA | type=TRSC | next=TSFF | name= | {{XML_File_Header | prev=TRMA | type=TRSC | next=TSFF | name=(Aiming) Screen Collection}} | ||
==General information== | ==General information== | ||
*TRSCs can be global (level0_Final.dat) or local (level''X''_Final.dat). The commonly used ones, '''TRSCcomguy_screens''', '''TRSCkonoko_screens''' and '''TRSCstriker_screens''', are global | *TRSCs can be global (level0_Final.dat) or local (level''X''_Final.dat). The commonly used ones, '''TRSCcomguy_screens''', '''TRSCkonoko_screens''' and '''TRSCstriker_screens''', are global whereas the rest are found in the levels where the characters appear who use them: '''TRSCmuro_screens''', '''TRSCninja_screens''', '''TRSCred_screens''' and '''TRSCtanker_screens'''. | ||
*TRSCs are lists of all the aiming screens ([[XML:TRAS|TRAS]]) that can be applied to a character, based on their current animation state. | *TRSCs are lists of all the aiming screens ([[XML:TRAS|TRAS]]) that can be applied to a character, based on their current animation state. | ||
*Each [[XML:ONCC|ONCC]] links to one TRSC. | *Each [[XML:ONCC|ONCC]] links to one TRSC. | ||