OBD:TRAM/raw0x20: Difference between revisions

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[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> [[OBD:TRAM|TRAM File]] >> shortcut part
<CENTER>[[OBD:TRAM/raw0x1C|motion blur part]] &nbsp;<<&nbsp; '''[[OBD:TRAM|TRAM]] - shortcut part''' &nbsp;>>&nbsp; [[OBD:TRAM/raw0x24|throw part]]</CENTER>




<CENTER>[[OBD:TRAM/raw0x1C|<==]] <FONT SIZE=5>TRAM - shortcut part</FONT> [[OBD:TRAM/raw0x24|==>]]</CENTER>
This part belongs to the 01865-KONCOMpunch_heavy.TRAM file.




This part belongs to the 01865-KONCOMpunch_heavy.TRAM file.
[[image:tram_r06.gif]]




http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/tram_r06.gif
{{Table}}
{{OBDth}}
{{OBDtrBK}}
{{OBDtr| 0x00 | int16    |FFC8C8| 2F 00      | 47      | animation state which can call upon this animation; anim state list is [[XML:StNA|HERE]] }}
{{OBDtr| 0x02 | int16    |FFFFC8| 06 00      | 6        | shortcut length in frames }}
{{OBDtr| 0x04 | int32    |C8FFC8| 00 00 00 00 | 0        | can replace an atomic animation (atomic flag is at 0x3C in TRAM) }}
|}




{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=1 BGCOLOR="#000000"
;State
|- ALIGN=CENTER BGCOLOR="#FFDDBB"
:Similar to "from state" from 0x166 in TRAM. Shortcuts are used to create a [[OBD:TRAC|TRAC]] at runtime, and [[XML:TRAM#Summary of animation lookup logic|animation lookup]] will use this "from state".
| WIDTH=15% | <B>Hex</B>
| WIDTH=15% | <B>Translation</B>
| WIDTH=70% | <B>Meaning</B>
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#000000"
| COLSPAN=3 | <FONT SIZE=2 COLOR="#FFFFFF">Below follows one shortcut block.</FONT>
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 2F&nbsp;00
| 47
| ALIGN=LEFT | animation state, anim_states.[[OBD:StNA]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFFFC8" | 06 00
| 6
| ALIGN=LEFT | unknown
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C8FFC8" | 00 00
| 0
| ALIGN=LEFT | unknown
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C8FFFF" | 00 00
| 0
| ALIGN=LEFT | unknown
|}


;Shortcut length
:When a shortcut is used to transition to another animation then "shortcut length" frames will be generated interpolating the last frame of the previous animation and the start frame of the next animation.


<HR>
<CENTER>[[OBD:TRAM/raw0x1C|<==]] <B>TRAM - shortcut part</B> [[OBD:TRAM/raw0x24|==>]]</CENTER>
<HR>


<CENTER>[[OBD:TRAM/raw0x1C|motion blur part]] &nbsp;<<&nbsp; '''[[OBD:TRAM|TRAM]] - shortcut part''' &nbsp;>>&nbsp; [[OBD:TRAM/raw0x24|throw part]]</CENTER>


[[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> [[OBD:TRAM|TRAM File]] >> shortcut part
{{OBD}}