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{{OBDtrBK|1=First of 15 impact elements. Every element ends always with FF FF.}} | {{OBDtrBK|1=First of 15 impact elements. Every element ends always with FF FF.}} | ||
{{OBDtr2|0x454 | char[32] |FF0080| Footstep_Walk | walk impact (reference to 04124-Footstep_Walk.[[OBD:Impt|Impt]] of level 0); always the same; without the impacts you can't hear the steps of a character }} | {{OBDtr2|0x454 | char[32] |FF0080| Footstep_Walk | walk impact (reference to 04124-Footstep_Walk.[[OBD:Impt|Impt]] of level 0); always the same; without the impacts you can't hear the steps of a character }} | ||
|} | |||
[[image:oncc_e.gif]] | |||
{{Table}} | |||
{{OBDth}} | |||
{{OBDtr| 0xBF2 | int16 |FFFFA6| 00 00 | 0 | unknown; always the same; maybe only a filler }} | |||
{{OBDtr2|0xBF4 | char[64] |71FFB8| unused | special death particle; only the mad bomber use it }} | |||
{{OBDtr| 0xC34 | link |0000BF| 00 00 00 00 | unused | unknown; always the same; maybe an unused link? }} | |||
{{OBDtr| 0xC38 | link |0000BF| 00 00 00 00 | unused | unknown; always the same; maybe an unused link? }} | |||
{{OBDtr| 0xC3C | link |0000BF| 01 E6 03 00 | 998 | link to [[OBD:TRBS|00998-konoko_body_high.TRBS]] }} | |||
{{OBDtr| 0xC40 | link |0000BF| 01 E7 03 00 | 999 | link to [[OBD:TRMA|00999-konoko002_high_texture_generic.TRMA]] }} | |||
{{OBDtr| 0xC44 | link |0000BF| 01 E8 03 00 | 1000 | link to [[OBD:CBPM|01000-.CBPM]] }} | |||
{{OBDtr| 0xC48 | link |0000BF| 01 EC 03 00 | 1004 | link to [[OBD:CBPI|01004-.CBPI]] }} | |||
{{OBDtr| 0xC4C | int32 |804040| 2C 01 00 00 | 300 | fight mode timer in 1/60 seconds }} | |||
{{OBDtr| 0xC50 | int32 |804040| 30 75 00 00 | 30000 | first idle animation timer in 1/60 seconds }} | |||
{{OBDtr| 0xC54 | int32 |804040| 30 75 00 00 | 30000 | second idle animation timer in 1/60 seconds }} | |||
{{OBDtr| 0xC58 | int32 |804040| C8 00 00 00 | 200 | basic health of the character model; extra health information for every unique character are stored in the [[OBD:BINA/OBJC/CHARCharacter.BINA]] file}} | |||
{{OBDtr| 0xC5C | int32 |804040| 48 00 00 00 | 72 | unknown; always the same }} | |||
{{OBDtr| 0xC60 | float |FF22FF| 00 00 80 3F | 1.000000 | minimal body size factor }} | |||
{{OBDtr| 0xC64 | float |FF22FF| 00 00 80 3F | 1.000000 | maximal body size factor }} | |||
{{OBDtr| 0xC68 | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | |||
{{OBDtr| 0xC6C | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | |||
{{OBDtr| 0xC70 | float |FF22FF| 00 00 00 3F | 0.500000 | unknown }} | |||
{{OBDtr| 0xC74 | float |FF22FF| 00 00 80 3E | 0.250000 | unknown }} | |||
{{OBDtr| 0xC78 | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | |||
{{OBDtr| 0xC7C | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | |||
{{OBDtr| 0xC80 | float |FF22FF| 00 00 00 00 | 0.000000 | unknown; always the same }} | |||
{{OBDtr| 0xC84 | float |FF22FF| 00 00 00 3F | 0.500000 | unknown }} | |||
{{OBDtr| 0xC88 | link |808080| 01 F6 03 00 | 1014 | link to 01014-konoko_animations.[[OBD:TRAC|TRAC]] }} | |||
{{OBDtr| 0xC8C | link |808080| 01 F6 03 00 | 1015 | link to 01015-konoko_screens.[[OBD:TRSC|TRSC]] }} | |||
{{OBDtr| 0xC90 | int16 |FFAA82| 1E 00 | 30 | unknown; always the same }} | |||
{{OBDtr| 0xC92 | int16 |FFAA82| 00 00 | 0 | time between death and deletion, in frames (about 3 seconds for mad bomber) }} | |||
{{OBDtr| 0xC94 | bitset |00D900| 00 | 0 | unknown }} | |||
{{OBDtr| 0xC95 | bitset |00D900| 01 | 1 | unknown }} | |||
{{OBDtr| 0xC96 | bitset |00D900| 00 | 0 | unknown }} | |||
{{OBDtr| 0xC97 | bitset |00D900| 00 | 0 | unknown }} | |||
{{OBDtr| 0xC98 | char[8] |CACAFF| AD DE | dead | unused }} | |||
|} | |} | ||
edits