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m (OSL:Functions moved to BSL:Functions) |
m (This table was used when creating "Revenge" machinima) |
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*cinematic_start bitmap_name:string draw_width:int draw_height:int start:int end:int velocity:float mirror:bool - start the display of a cinematic insert - cinematic_start (MUROtalking, 180, 180, 15, 1, 15, false) | *cinematic_start bitmap_name:string draw_width:int draw_height:int start:int end:int velocity:float mirror:bool - start the display of a cinematic insert - cinematic_start (MUROtalking, 180, 180, 15, 1, 15, false) | ||
*cinematic_stop bitmap_name:string end:int velocity:float - stop the display of a cinematic insert - cinematic_stop (KONtalkangryfront, 16, 20) | *cinematic_stop bitmap_name:string end:int velocity:float - stop the display of a cinematic insert - cinematic_stop (KONtalkangryfront, 16, 20) | ||
This picture shows layout of the "flags" used by cinematic_start/stop (those start:int; end:int numbers). Blue-visible screen, yellow-behind visible screen. If you set zero flag (cinematic_start MUROtalking, 180,180, 0, 0, 15, false) picture is displayed in the top-left corner of the visible part. If you set it to higher number than 25, picture will not be displayed. | |||
[[image:Cinematic_flags.jpg]] | |||
===cm_=== | ===cm_=== |
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