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If you read the first posts, you'll notice it does ''not'' mean "I (geyser) have a storyline for Oni 2, why don't you have a look at it?". That was ''absolutely not'' my objective when starting the thread, nor did I change my mind over time. | If you read the first posts, you'll notice it does ''not'' mean "I (geyser) have a storyline for Oni 2, why don't you have a look at it?". That was ''absolutely not'' my objective when starting the thread, nor did I change my mind over time. | ||
What I mean with the title is that I feel there's a ''need'' for a storyline. Not just random things happening to random people for random reasons, but an ''actual'' storyline. And the subtitle of the thread suggests that this goes through the establishment of a solid background based on Oni's material. | What I mean with the title is that I feel there's a ''need'' for a storyline. Not just random things happening to random people for random reasons, but an ''actual'' storyline. | ||
And the subtitle of the thread suggests that this goes through the establishment of a solid background based on Oni's material. | |||
So the thread is more about covering Oni's plot in much detail (dialogues and text consoles for the most part) with little or no speculation, and then attempt to resolve the inconsistencies and weak spots with a focus on overall consistence. That secondary phase is when it's very easy to be carried away with speculations. However, I don't think it's a problem as long as : | So the thread is more about covering Oni's plot in much detail (dialogues and text consoles for the most part) with little or no speculation, and then attempt to resolve the inconsistencies and weak spots with a focus on overall consistence. That secondary phase is when it's very easy to be carried away with speculations. However, I don't think it's a problem as long as : |