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As such, I think it (the brainstorming) must be taken as a whole, and the idea of editing it (cutting it) for readability purposes is not an option. Neither is "summarizing". The best thing to do is to clearly separate the facts from the speculations, but that's not always easy. And an [[Oni2:Storyline|index]] would be an interesting feature, sure. | As such, I think it (the brainstorming) must be taken as a whole, and the idea of editing it (cutting it) for readability purposes is not an option. Neither is "summarizing". The best thing to do is to clearly separate the facts from the speculations, but that's not always easy. And an [[Oni2:Storyline|index]] would be an interesting feature, sure. | ||
I think that started answering the "what" already : it's a canvas for the actual story to be drawn on. Ideally, as a fruit of the (collective) brainstorming the canvas will become so complex and life-like that the story will just draw itself. Ideally. The second part of the "what" is in fact the answer to the "why" as well. What are my motivations when working on Oni (or Oni 2) material? What are my interests? What do I think I'm doing? | I think that started answering the "what" already : it's a canvas for the actual story to be drawn on. Ideally, as a fruit of the (collective) brainstorming the canvas will become so complex and life-like that the story will just draw itself. Ideally. The second part of the "what" is in fact the answer to the "why" as well. What are my motivations when working on Oni (or Oni 2) material? What are my interests? What do I think I'm doing? Who the f##k do I think I am? | ||
More, later... | More, later... |