User contributions for Delano762
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13 September 2021
- 19:2119:21, 13 September 2021 diff hist +1,528 Creating an animation rig in Blender Added the "Adding the Rigify Axis Correction Empties" header
- 18:3918:39, 13 September 2021 diff hist +266 m Creating an animation rig in Blender →Adding bone constraints to rig controller bones
- 18:3518:35, 13 September 2021 diff hist +152 N File:IKWrist.png Rig after being processed by a modified rig_ui.py script, with hand_ik.R selected, showing the newly added IK wrist snapping functionality
- 18:2618:26, 13 September 2021 diff hist +70 N File:ModifiedRigLayers.png Rig after being processed by a modified rig_ui.py script
- 18:1918:19, 13 September 2021 diff hist +101 m Creating an animation rig in Blender →Changing custom shapes of rig controller bones
- 18:1718:17, 13 September 2021 diff hist +3,700 Creating an animation rig in Blender Added the "Adding bone constraints to rig controller bones" header
- 16:0016:00, 13 September 2021 diff hist +59 N File:Rig After Editing Custom Shapes.png Rigify rig after adjusting the custom shapes.
12 September 2021
- 20:5720:57, 12 September 2021 diff hist +1,011 Creating an animation rig in Blender Added the "Changing custom shapes of rig controller bones" header
- 20:3520:35, 12 September 2021 diff hist +321 m Creating an animation rig in Blender →Editing the bone constrants
- 20:3420:34, 12 September 2021 diff hist −297 m Creating an animation rig in Blender →Removing and editing the rig bones
- 20:3220:32, 12 September 2021 diff hist +1,691 Creating an animation rig in Blender →Editing the bone constrants
- 18:1018:10, 12 September 2021 diff hist +38 m Creating an animation rig in Blender →Removing and editing the rig bones
- 18:0818:08, 12 September 2021 diff hist +1 Creating an animation rig in Blender →Editing the bone constrants
11 September 2021
- 21:3121:31, 11 September 2021 diff hist 0 m Creating an animation rig in Blender →Editing the bone constrants
- 21:3021:30, 11 September 2021 diff hist +576 Creating an animation rig in Blender →Removing and editing the rig bones
- 21:1721:17, 11 September 2021 diff hist +499 Creating an animation rig in Blender →Editing the bone constrants
- 20:5020:50, 11 September 2021 diff hist +149 Creating an animation rig in Blender Added the "Editing the bone constrants" header
10 September 2021
- 21:1521:15, 10 September 2021 diff hist +29 m Creating an animation rig in Blender →Removing and editing the rig bones
- 20:5520:55, 10 September 2021 diff hist +313 Creating an animation rig in Blender Reached point 51
- 19:5519:55, 10 September 2021 diff hist +1,116 Creating an animation rig in Blender Added new points up to 49
9 September 2021
- 22:0422:04, 9 September 2021 diff hist +188 Creating an animation rig in Blender →Removing and editing the rig bones
- 21:4921:49, 9 September 2021 diff hist +1,169 m Creating an animation rig in Blender →Removing and editing the rig bones
- 21:0721:07, 9 September 2021 diff hist +324 Creating an animation rig in Blender Added "Removing and editing the rig bones" header
- 20:2420:24, 9 September 2021 diff hist +4,710 Creating an animation rig in Blender Added the "Constraining the character to the rig and adding the Axis Correction Empties" header
- 20:2220:22, 9 September 2021 diff hist +60 N File:RigCharacterConstrained.png Konoko constrained to a newly made Rigify rig.
- 18:3618:36, 9 September 2021 diff hist +78 N File:AxisCorrectionEmptyPlacement.png Proposed Axis Correction Empties placement for the animation rig
- 16:3616:36, 9 September 2021 diff hist +6 m Blender →Script for enabling/disabling constraints in selected objects
- 16:1216:12, 9 September 2021 diff hist +846 Blender Added Script for enabling/disabling bone constraints in the selected object and amended
- 13:4513:45, 9 September 2021 diff hist +49 Creating an animation rig in Blender Added empty "Editing the rig" header
- 13:0813:08, 9 September 2021 diff hist +1,338 Creating an animation rig in Blender Finished the "Creating the Rigify metarig and adding limb flexion" header.
- 13:0513:05, 9 September 2021 diff hist +42 N File:Rig.png Rigify rig after generation.
- 13:0413:04, 9 September 2021 diff hist +44 N File:Metarig.png Fully adjusted Rigify Metarig.
- 12:4012:40, 9 September 2021 diff hist +60 N File:RigifyLayerNames.png Rigify Layer name setup for the animation rig.
8 September 2021
- 22:4922:49, 8 September 2021 diff hist 0 m Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4822:48, 8 September 2021 diff hist +68 m Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4222:42, 8 September 2021 diff hist +1 Creating an animation rig in Blender →Creating the Rigify metarig and adding limb flexion
- 22:4122:41, 8 September 2021 diff hist +7,582 Creating an animation rig in Blender Added "Creating the Rigify metarig and adding limb flexion" header
- 18:0618:06, 8 September 2021 diff hist +115 N File:PelvisZLocation.png Screenshot showing Konoko's pelvis positioned so that the feet are aligned with the floor in Blender.
- 14:2214:22, 8 September 2021 diff hist −2 m Creating an animation rig in Blender →Importing animations and preparing the Blender scene
- 14:2114:21, 8 September 2021 diff hist +2,956 Creating an animation rig in Blender Added "Importing animations and preparing the Blender scene" header
- 14:1814:18, 8 September 2021 diff hist 0 File:ARB SceneUponImportingKonokos.png Delano762 uploaded a new version of File:ARB SceneUponImportingKonokos.png
- 14:1214:12, 8 September 2021 diff hist +114 N File:ARB SceneUponImportingKonokos.png Process for creating Animation rig in Blender: Scene state after importing all the necessary models.
- 10:1210:12, 8 September 2021 diff hist 0 m Creating an animation rig in Blender →Tools and relevant tutorials
- 09:5109:51, 8 September 2021 diff hist +45 m Creating an animation rig in Blender →Tracking constraint tutorials
7 September 2021
- 15:3015:30, 7 September 2021 diff hist −1,276 Creating an animation rig in Blender Moved "Rotation order issue between Oni and Blender" and "Textures on animated models" subheaders to Blender while linking them
- 15:2215:22, 7 September 2021 diff hist +3,208 Blender ADDED subheader "Oni-specific issues with Blender header" and MOVED subheaders "Rotation order issue between Oni and Blender", "Broken alpha transparency and Textures on animated models" FROM article "Editing Creating an animation rig in Blender"
- 15:0315:03, 7 September 2021 diff hist +83 N File:Cmder.png Screenshot showing Cmder's capabilities within context of Oni modding
- 12:5112:51, 7 September 2021 diff hist +20 m Creating an animation rig in Blender →Textures on animated models
- 12:4612:46, 7 September 2021 diff hist +1,485 Creating an animation rig in Blender Added 'Textures on animated models' header
- 12:3812:38, 7 September 2021 diff hist +137 N File:ABR Setting Materials on Konoko.png Screenshot showing how to set materials (which belong to the -noanim Konoko) on an animated untextured character in Blender