OBD:BINA/OBJC/NEUT
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<== Neutral.BINA ==>
<== Neutral.BINA ==>
Main Page >> Oni Binary Data >> File types >> BINA >> Neutral.BINA
Hex | Translation | Meaning |
43 4A 42 4F | OBJC | object |
18 31 00 00 | 12568 | 12568 bytes is the length of the following neutral part from this position |
27 00 00 00 | 39 | identification number for the weapon classes; in every level the same; do not change it |
50 01 00 00 | 336 | 336 bytes (21 lines) is the lenght of the following package (area edged in black) |
Below follows the first package. | ||
54 55 45 4E | NEUT | neutral |
3D 07 00 00 | 1853 | old file ID |
00 00 00 00 | 0 | unknown |
84 69 12 43 | 146.412170 | x-position of the neutral character |
3F 48 43 C2 | -48.820552 | y-position (height) of the neutral character |
AE 71 80 44 | 1027.552490 | z-position of the neutral character |
00 00 00 00 | 0.000000 | rotation on the x-axis in degrees |
00 00 00 00 | 0.000000 | rotation on the y-axis in degrees |
00 00 00 00 | 0.000000 | rotation on the z-axis in degrees |
Give VDG Pistol ... | space for notes | |
02 00 | 2 | neutral ID |
02 00 | 2 | 2 blocks follow (one block is edged in grey) |
02 00 00 00 | 2 | interrupt option; it's a bitset; the following options are possible (values in dec): 0 - nothing 1 - no resume 2 - no resume after give 4 - uninterruptable |
00 00 C8 42 | 100.000000 | trigger range |
00 00 20 42 | 40.000000 | talk range |
00 00 48 43 | 200.000000 | follow range |
00 00 8C 42 | 70.000000 | enemy range |
civfem_trigger | trigger speech (07942-civfem_trigger.amb.OSBD of level 0) (07943-civfem_trigger.grp.OSBD of level 0) | |
civfem_abort | abort speech (07930-civfem_abort.amb.OSBD of level 0) (07931-civfem_abort.grp.OSBD of level 0) | |
civfem_enemy | enemy speech (07932-civfem_enemy.amb.OSBD of level 0) (07933-civfem_enemy.grp.OSBD of level 0) | |
not used | name of the function, which is called up after a talk | |
w6_vdg | name of the weapon, which the character gives to the player | |
00 | 0 | amount of ammo (red clips), which the character gives to the player |
00 | 0 | amount of energy cells (green clips), which the character gives to the player |
00 | 0 | amount of hypos, which the character gives to the player |
00 | 0 | item, which the character gives to the player; it's a bitset; the following items are possible (values in dec): 0 - nothing 1 - force shield 2 - phase cloak 4 - LSI |
Below follows the first block. It's a part of the package. | ||
00 00 00 00 | 0 | animation option; it's a bitset, the following options are possible (values in dec): 0 - nothing 1 - animation to player 2 - give item 4 - animation once |
00 00 00 00 | 0 | animation type; it's a bitset, the following animations are possible (values in dec): 000 - none 200 - no 201 - yes 202 - talk 203 - shrug 204 - shout |
civfem_gift_weapon | speech (07940-civfem_gift_weapon.amb.OSBD of level 0) (07941-civfem_gift_weapon.grp.OSBD of level 0) |
Main Page >> Oni Binary Data >> File types >> BINA >> Neutral.BINA