XML:Basic tutorial
This page contains information that is out of date. |
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converting an ONI file into an XML file | |||
Open Edition's AETools_Data folder and create a new folder named "ONIfiles".
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Open Edition's GameDataFolder and create two new folders named "XML" and "ONI".
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modifing the XML file | |||
Open the extracted file with a simple text editor. Search for "HasSupershield" tag and set its value to "1". Save file. | Open the extracted file with a simple text editor. Search for "HasSupershield" tag and set its value to "1". Save file. | ||
creating the ONI file | |||
Choose "Convert" tab. Now click onto "Select File(s) for Conversion" button and mark "ONCCk4_L.xml". Click "Choose" button. Then click "Select Destination Folder". Search for your ONIfiles folder, mark it, and click "Choose button."
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Goto "XML -> ONI" section. Click first browse button and search for "ONCCk4_L.xml" inside the XML folder. Click second browse button and choose the ONI folder as target. Now click on Convert button.
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creating and installing a mod package | |||
Choose "Package" tab.
The GUI is actually pretty much self-explaining.
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Click on GUI's "AE Package" tab.
Browse Edition's GameDataFolder and choose the ONI folder as source folder. Browse Edition's install folder and choose the package folder as target.
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testing the modification | |||
Let's test our modification. Therefore we start TCTF HQ redux (pre-last level). The supershield becomes automatically switched on at 51% overpower (301 healh points). "chenille" cheat works too. | Let's test our modification. Therefore we start TCTF HQ redux (pre-last level). The supershield becomes automatically switched on at 51% overpower (301 healh points). "chenille" cheat works too. |