Blender: Difference between revisions

From OniGalore
Jump to navigation Jump to search
m (typo)
mNo edit summary
Line 30: Line 30:
Q: '''How do you select''' faces, edges and vertecies (points)?
Q: '''How do you select''' faces, edges and vertecies (points)?
:A: There are controls at the bottom of the viewport. While being in '''Edit Mode''', make the '''Edge symbol''' active. '''Right-click a component''' to select it. Use Shift to add or subtract.
:A: There are controls at the bottom of the viewport. While being in '''Edit Mode''', make the '''Edge symbol''' active. '''Right-click a component''' to select it. Use Shift to add or subtract.
Q: How do you '''toggle between selection modes'''.
:A: [https://blenderartists.org/forum/showthread.php?208794-Can-we-toggle-between-face-edge-vert-select-modes-with-hotkeys&s=b38da8b5a0b20011e8850462988d8e3c&p=1990947&viewfull=1#post1990947 ...]


Q: How to '''(de)select all'''.
Q: How to '''(de)select all'''.

Revision as of 21:47, 12 September 2017

Unfinished building-60px.jpg

This page is unfinished. Can you fill in any missing information?
If it is not clear which part of the page is unfinished, ask on the talk page.

For now have a look HERE.


Controls

Blender is so radical different from any other tool that you maybe want to customize the controls.

In that case have a look at:

File > User Preferences... > Input > 3D View > 3D View (Global)


Viewport

Blender display mode Texture.png
Blender display mode Material.png

Q: How can I change the display mode to see textures?

A: At the bottom, click at the circle button to get a dropdown menu.
Texture gives you just rough shading.
Use Material instead to see textures plus rough shading.


Oni WH Env Blender.png

UI

Q: How do you close panels?

A: In the upper right corner drag the triangle symbol on another equal sized panel.


Tools and actions

Q: How do you select faces, edges and vertecies (points)?

A: There are controls at the bottom of the viewport. While being in Edit Mode, make the Edge symbol active. Right-click a component to select it. Use Shift to add or subtract.

Q: How do you toggle between selection modes.

A: ...

Q: How to (de)select all.

A: Press A.

Q: How do you fill holes in meshes?

A: Select edges of the hole. Press F to make a N-gon face or press F + Alt to make a triangulated face.

Q: How do you show normals?

A: Press N to toggle for a panel with more properties. Scroll down to Mesh Display section. You likely want to click on the faces symbol.

Q: How do you edit UVs?

A: