File:Ray-casting failure.jpg
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Size of this preview: 800 × 600 pixels. Other resolution: 1,024 × 768 pixels.
Original file (1,024 × 768 pixels, file size: 107 KB, MIME type: image/jpeg)
In the midst of turning Konoko quickly to the left, the camera briefly (for a few frames) fails to render a door until the ray-casting occlusion system catches it. In lieu of the door polygon, the skybox is visible there instead.
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 02:51, 10 July 2015 | 1,024 × 768 (107 KB) | Iritscen (talk | contribs) | In the midst of turning Konoko quickly to the left, the camera briefly (for a few frames) fails to render a door until the ray-casting occlusion system catches it. In lieu of the door polygon, the skybox is visible there instead. Category:Screenshots |
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