OBD:IGHH: Difference between revisions

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Revision as of 13:01, 30 December 2005

Main Page >> Oni Binary Data >> File Types >> IGHH File


<== IGHH File ==>
IGUI (In-Game User Interface) HUD (Head-Up Display) Help - Level 0 File


ighh_a.gif


HexTranslationMeaning
01 68 10 00420004200-hud_help_info.IGHH
01 00 00 000level 0
AD DEdeadnot used
01 65 10 004197link to 04197-left_help.TXMP
01 66 10 004198link to 04198-right_help.TXMP
37 00 00 0055the left HUD image starts 55 pixel from the left screen border
D5 FF 00 0065493the left HUD image starts 42 pixel from the right screen border *
06 00 00 0066 words at the left side
07 00 00 0077 words at the right side
0D 00 00 001313 word-packages togheter (one package is edged in black)
Below follows the first package.
BALLISTIC AMMOspace for words (all entries after the fist 00 are useless)
4D 0077the word(s) starts 77 pixel from the left border of the left HUD image
08 008the word(s) starts 8 pixel from the top border of the left HUD image


*)65535 - 65493 = 42. This is a little bit special. Every HUD pic is located in an invisible window. And every window has a size (width) of 65535 pixel. That's one way to make sure, that the HUD pics are always at the same place in connection to the different screen resolutions.



<== IGHH File ==>


Main Page >> Oni Binary Data >> File Types >> IGHH File