OBD:TXMA: Difference between revisions

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{{OBD_File_Header | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level | desc='''TXMA'''s are arrays for storing frames in an animated texture. Besides their actual uses in the final version of Oni, they can be seen producing animated monitor images in the [[1999|1999 trailer]]. | align=center}}
{{OBD_File_Header | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level | align=center}}




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{{OBD_File_Footer | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level}}
{{OBD_File_Footer | type=TXMA | prev=TXCA | next=TXMB | name=Texture Map Array | family=Level}}
{{OBD}}

Latest revision as of 00:34, 18 July 2010

ONI BINARY DATA
TXCA << Other file types >> TXMB
TXMA : Texture Map Array
switch to XML:TXMA page
Overview @ Oni Stuff
OBD.png


Txma a.gif


Offset Type Raw Hex Value Description
0x00 res_id 01 4D 02 00 589 00589-.TXMA
0x04 lev_id 01 00 00 06 3 level 3
0x08 char[20] AD DE dead unused
0x1C int32 B0 00 00 00 176 array size
First element (black outline)
0x00 link 01 8A 01 00 394 link to 00394-_DOOR_FRAME.TXMP


ONI BINARY DATA
TXCA << Other file types >> TXMB
TXMA : Texture Map Array
Level file