OniX is a fan-made rebuild of the Oni game application, yielding new possibilities for Oni in terms of modding, new engine features, and maintenance for modern operating systems. The initial v1.0 release is intended to replicate "vanilla" Oni as closely as possible while fixing compatibility issues with current operating systems and modern hardware (including HDPI and HRR displays) and upgrading to a new game data versioning system that will make future improvements easier to roll out.
OniX does not (yet) support the Anniversary Edition modding system or implement any features/fixes of the Daodan DLL. Oni localizations with text in non-English scripts (European, Asian, Cyrillic) will not display correctly, and AE mods with large textures (above 256x256 px) or 32-bit transparency will not work. The features of the Daodan DLL, including full support of AE mods, will be brought to OniX in v1.1 or v1.2.
- OniX is just the game application, so it requires the game data from a retail copy of Oni for Windows or Mac.
- The game data will need to be converted before using OniX for the first time (instructions for this are in the download). OniX can also run from the Windows demo data without any conversion.
- A legacy build is offered which will run in all the versions of Windows that Oni originally did, going back to Windows 95 (it does this by not supporting certain features of modern Windows which don't impact older computers anyway, e.g. HDPI support). However the current data conversion script does not work in Windows 95, so the game data will need to be converted in a newer OS and copied into Windows 95.
Mod Depot page: OniX (Windows)