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  • ...e development relics which do not correspond to [[Chapters|Chapters of the game]]; there are no level#_Final.dat/.raw(/.sep) files for them and so the scri !Location (as in Load Game dialog)
    5 KB (680 words) - 02:10, 14 April 2023
  • [[Category:Game directory map]][[Category:Modding tutorials]]
    4 KB (749 words) - 12:21, 13 July 2023
  • The persist.dat file is the save-game and preference file for Oni. It can be edited most easily with GUI tools su As players of Oni are well aware, the game does not allow arbitrary saving ("save anywhere"), but relies on the use of
    10 KB (1,392 words) - 20:37, 7 December 2023
  • [[Category:Game directory map]]
    10 KB (1,645 words) - 21:23, 23 May 2013
  • onisplit -extract:xml <destination directory> -anim-merge -anim-body:Path_To\TRBSkonoko_body_high.oni Path_To\TRAMKONCOM OniSplit -extract:dae <destination directory> scene.xml
    42 KB (6,309 words) - 20:13, 26 June 2022
  • ...Modifying an existing level]] if you want to change a vanilla level in the game.}} * [http://vk.com/gameready Various game meshes]
    62 KB (8,990 words) - 21:32, 12 May 2024
  • ** select object, Property > Symmetry Map (YZ/XZ/XY) (press [W] to preview symmetry plane) ' '''[22] call CMD, e.g. to lunch onisplit or the game'''
    73 KB (10,328 words) - 16:20, 28 September 2023
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