Talk:Creating a level: Difference between revisions

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(Created page with "==Todo== *update page referring only to the newest OniSplit version *update page with blender examples, move XSI stuff to an archive page")
 
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*update page referring only to the newest OniSplit version
*update page referring only to the newest OniSplit version
*update page with blender examples, move XSI stuff to an archive page
*update page with blender examples, move XSI stuff to an archive page
*add tips for cutscene characters: sync pelvis OBAN and partner TRAM
*add notes on camera and film import
*make new demo level after implementation of final scene import/export, DAE-based CRSA import/export, shared folder bug fix, ENVP recycler
*OniSplit v0.9.99.0+ no longer supports node tags when importing, so instead of…
              <Import Path="env/lab_motorcycle.dae">
                  <Node Id="motorcycle">
                      <ScriptId>9</ScriptId>
                      <GunkFlags>NoCollision</GunkFlags>
                  </Node>
              </Import>
…we need to use:
              <Import Path="env/lab_motorcycle.dae">
                      <ScriptId>9</ScriptId>
                      <GunkFlags>NoCollision</GunkFlags>
              </Import>

Revision as of 10:58, 2 November 2023

Todo

  • update page referring only to the newest OniSplit version
  • update page with blender examples, move XSI stuff to an archive page
  • add tips for cutscene characters: sync pelvis OBAN and partner TRAM
  • add notes on camera and film import
  • make new demo level after implementation of final scene import/export, DAE-based CRSA import/export, shared folder bug fix, ENVP recycler
  • OniSplit v0.9.99.0+ no longer supports node tags when importing, so instead of…
              <Import Path="env/lab_motorcycle.dae">
                  <Node Id="motorcycle">
                      <ScriptId>9</ScriptId>
                      <GunkFlags>NoCollision</GunkFlags>
                  </Node>
              </Import>

…we need to use:

              <Import Path="env/lab_motorcycle.dae">
                      <ScriptId>9</ScriptId>
                      <GunkFlags>NoCollision</GunkFlags>
              </Import>