UnrealOni/Unreal Object Classes: Difference between revisions

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(this was quite haunting us)
 
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==Camera component==
==Camera component==
When you have added more than one camera to your character make sure only one of them has '''"Auto Activate"''' property ticked otherwise UE will decide on its own what camera will be used. That can be very confusing when you start one day always playing in First Person View and the other day always in Third Person View.
When you have added '''more than one camera''' to your character make sure '''only one''' of them has '''"Auto Activate"''' property ticked otherwise UE will decide on its own what camera will be used. That can be very confusing when you start one day always playing in First Person View and the other day always in Third Person View.

Revision as of 17:20, 15 March 2018

Camera component

When you have added more than one camera to your character make sure only one of them has "Auto Activate" property ticked otherwise UE will decide on its own what camera will be used. That can be very confusing when you start one day always playing in First Person View and the other day always in Third Person View.