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| [[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> ONSK File
| | {{OBD_File_Header|align=center|type=ONSK|prev=ONSA|next=ONTA|name=Oni Sky Class|family=Level}} |
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| <CENTER>[[OBD:ONSA|<==]] <FONT SIZE=5>ONSK File</FONT> [[OBD:ONTA|==>]]<BR>
| | [[Image:onsk_all.gif]] |
| <FONT SIZE=2>Oni Sky Class - Level File</FONT></CENTER>
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| http://www.fh-eberswalde.de/user/dkriesch/onistuff/images/onsk_all.gif
| | {{Table}} |
| | {{OBD_Table_Header}} |
| | |- ALIGN=CENTER VALIGN=TOP |
| | {{OBDtr| 0x00 | res_id |FF0000| 01 C3 03 00 | 963 | 00963-sunset.ONSK }} |
| | {{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 06 | 3 | level 3 }} |
| | {{OBDtr| 0x08 | link |00FF00| 01 0D 25 00 | 9485 | skybox top; link to sunset_top.[[OBD:TXMP|TXMP]] }} |
| | {{OBDtr| 0x0C | link |00FF00| 01 0E 25 00 | 9486 | skybox left; link to 09486-sunset_left.[[OBD:TXMP|TXMP]]; link always used }} |
| | {{OBDtr| 0x10 | link |00FF00| 01 0F 25 00 | 9487 | skybox left; link to 09487-sunset_right.[[OBD:TXMP|TXMP]]; link always used }} |
| | {{OBDtr| 0x14 | link |00FF00| 01 0C 25 00 | 9484 | skybox front; link to 09484-sunset_front.[[OBD:TXMP|TXMP]]; link always used }} |
| | {{OBDtr| 0x18 | link |00FF00| 01 0B 25 00 | 9483 | skybox back; link to 09483-sunset_back.[[OBD:TXMP|TXMP]]; link always used }} |
| | {{OBDtr| 0x1C | link |00FF00| 00 00 00 00 | unused | skybox bottom; unused; always the same }} |
| | {{OBDtr| 0x20 | link |00FF00| 01 10 25 00 | 9488 | planet 1; link to 09488-sunset_sun.[[OBD:TXMP|TXMP]]; only used in level 2 and 3 }} |
| | {{OBDtr| 0x24 | link |00FF00| 00 00 00 00 | unused | planet 2; unused; always the same }} |
| | {{OBDtr| 0x28 | link |00FF00| 00 00 00 00 | unused | planet 3; unused; always the same }} |
| | {{OBDtr| 0x2C | link |00FF00| 00 00 00 00 | unused | planet 4; unused; always the same }} |
| | {{OBDtr| 0x30 | link |00FF00| 00 00 00 00 | unused | planet 5; unused; always the same }} |
| | {{OBDtr| 0x34 | link |00FF00| 00 00 00 00 | unused | planet 6; unused; always the same }} |
| | {{OBDtr| 0x38 | link |00FF00| 00 00 00 00 | unused | planet 7; unused; always the same }} |
| | {{OBDtr| 0x3C | link |00FF00| 00 00 00 00 | unused | planet 8; unused; always the same }} |
| | {{OBDtr| 0x40 | link |00FF00| 00 00 00 00 | unused | sun flare texture; unused; always the same }} |
| | {{OBDtr| 0x44 | link |00FF00| 01 11 25 00 | 9489 | star 1; link to 09489-lensflare02.[[OBD:TXMP|TXMP]]; always used (see below) }} |
| | {{OBDtr| 0x48 | link |00FF00| 00 00 00 00 | unused | star 2; unused; always the same }} |
| | {{OBDtr| 0x4C | link |00FF00| 00 00 00 00 | unused | star 3; unused; always the same }} |
| | {{OBDtr| 0x50 | link |00FF00| 00 00 00 00 | unused | star 4; unused; always the same }} |
| | {{OBDtr| 0x54 | link |00FF00| 00 00 00 00 | unused | star 5; unused; always the same }} |
| | {{OBDtr| 0x58 | uint32 |00FFFF| 01 00 00 00 | 1 | number of used planets }} |
| | {{OBDtr| 0x5C | uint32 |FF00FF| FF FF FF FF | -1 | number of planets with lensflares }} |
| | {{OBDtr| 0x60 | float |FFC8C8| 00 00 80 3F | 1.000000| planet 1; U-scaling }} |
| | {{OBDtr| 0x64 | char[28] |FFC8C8| AD DE | dead | planets 2-8; U-scaling }} |
| | {{OBDtr| 0x80 | float |FFFFC8| 00 00 80 3F | 1.000000| planet 1; V-scaling }} |
| | {{OBDtr| 0x84 | char[28] |FFFFC8| AD DE | dead | planets 2-8; V-scaling }} |
| | {{OBDtr| 0xA0 | float |C8FFC8| 00 00 00 00 | 0.000000| planet 1; elevation in radians }} |
| | {{OBDtr| 0xA4 | char[28] |C8FFC8| AD DE | dead | planets 2-8; elevation in radians }} |
| | {{OBDtr| 0xC0 | float |C8FFFF| 00 00 00 00 | 0.000000| planet 1; azimuth in radians }} |
| | {{OBDtr| 0xC4 | char[28] |C8FFFF| AD DE | dead | planets 2-8; azimuth in radians }} |
| | {{OBDtr| 0xE0 | float |FFC8FF| 00 00 80 40 | 4.000000| lensflare size }} |
| | {{OBDtr| 0xE4 | float |FFC800| 00 00 80 3F | 1.000000| lensflare alpha }} |
| | {{OBDtr| 0xE8 | uint32 |C800C8| 00 00 00 00 | 0 | number of stars to generate }} |
| | {{OBDtr| 0xEC | uint32 |C87C64| 45 00 00 00 | 69 | random seed for star generation }} |
| | {{OBDtr| 0xF0 | uint32 |B0C3D4| 01 00 00 00 | 1 | star textures count; ignored }} |
| | |} |
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| | ;Skybox |
| | :The skybox is just a cube drawn using the skybox textures. The bottom face of the cube is never used/drawn. |
| | |
| | ;Planets |
| | :There can be up to 8 "planets" displayed using the specified textures, sizes and positions. Unfortunately there is a bug and they're no occluded by anything. |
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| | ;Sun Flare |
| | :For the first "planet" an optional "flare" can be drawn. It does not appear to work correctly and since planets don't display correctly the flare is not of much use. |
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| | ;Stars |
| | :A fixed number of stars can be displayed at random positions in the sky. Doesn't appear to work, the stars are not visible and the game crashes when the level ends. |
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| {| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0
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| |- ALIGN=CENTER BGCOLOR="#FFDDBB"
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| | WIDTH=15% | <B>Hex</B>
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| | WIDTH=15% | <B>Translation</B>
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| | WIDTH=70% | <B>Meaning</B>
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#FF0000" | 01 C3 03 00
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| | 963
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| | ALIGN=LEFT | 00963-sunset.ONSK
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#FFFF00" | 01 00 00 06
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| | 3
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| | ALIGN=LEFT | level 3
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 01 0D 25 00
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| | 9485
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| | ALIGN=LEFT | link to 09485-sunset_top.[[OBD:TXMP|TXMP]]
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 01 0E 25 00
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| | 9486
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| | ALIGN=LEFT | link to 09486-sunset_left.[[OBD:TXMP|TXMP]]
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 01 0F 25 00
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| | 9487
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| | ALIGN=LEFT | link to 09487-sunset_right.[[OBD:TXMP|TXMP]]
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 01 0C 25 00
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| | 9484
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| | ALIGN=LEFT | link to 09484-sunset_front.[[OBD:TXMP|TXMP]]
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 01 0B 25 00
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| | 9483
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| | ALIGN=LEFT | link to 09483-sunset_back.[[OBD:TXMP|TXMP]]
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 01 10 25 00
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| | 9488
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| | ALIGN=LEFT | link to 09488-sunset_sun.[[OBD:TXMP|TXMP]] (image exists, but not used in the game)
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 01 11 25 00
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| | 9489
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| | ALIGN=LEFT | link to 09489-lensflare02.[[OBD:TXMP|TXMP]] (zero byte file, but not used too)
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FF00" | 00 00 00 00
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| | 0
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#00FFFF" | 01 00 00 00
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| | 0
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#FF00FF" | FF FF FF FF
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| | unknown
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#FFC8C8" | 00 00 80 3F
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| | 1.000000
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#FFFFC8" | AD DE
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| | dead
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#C8FFC8" | 00 00 80 3F
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| | 1.000000
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#C8FFFF" | AD DE
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| | dead
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#FFC8FF" | 00 00 00 00
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| | 0.000000
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#FFC800" | AD DE
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| | dead
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#C800C8" | 00 00 00 00
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| | 0.000000
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#C87C64" | AD DE
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| | dead
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| | ALIGN=LEFT | not used
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#B0C3D4" | 00 00 80 40
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| | 4.000000
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#E7CEA5" | 00 00 80 3F
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| | 1.000000
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#FFDDDD" | 00 00 00 00
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| | 0.000000
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#64AAAA" | 45 00 00 00
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| | 69
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#EBEBEB" | 01 00 00 00
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| | 1
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| | ALIGN=LEFT | unknown
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| |- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
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| | BGCOLOR="#8C8CCC" | AD DE
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| | dead
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| | ALIGN=LEFT | not used
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| |}
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| | ;Original ONSK |
| | *afternoon (level 1) |
| | *sunset (level 2 and 3) |
| | *crapsky (level 19) |
| | *night (all the other levels except level 13, which has no ONSK) |
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| <HR>
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| <CENTER>[[OBD:ONSA|<==]] <B>ONSK File</B> [[OBD:ONTA|==>]]</CENTER>
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| <HR>
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| | {{OBD_File_Footer|type=ONSK|prev=ONSA|next=ONTA|name=Oni Sky Class|family=Level}} |
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| [[Main Page]] >> [[OBD:Oni Binary Data|Oni Binary Data]] >> [[OBD:File types|File Types]] >> ONSK File
| | {{OBD}} |