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OBD:AKVA: Difference between revisions

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{{OBDtr| 0x10 | int32    |C8FFFF| FF FF FF FF | -1        | index in array of child BNV }}
{{OBDtr| 0x10 | int32    |C8FFFF| FF FF FF FF | -1        | index in array of child BNV }}
{{OBDtr| 0x14 | int32    |C8FFFF| FF FF FF FF | -1        | index in array of sibling BNV }}
{{OBDtr| 0x14 | int32    |C8FFFF| FF FF FF FF | -1        | index in array of sibling BNV }}
{{OBDtr| 0x18 | int32    |C8FFFF| FF FF FF FF | -1        | unknown; always the same }}
{{OBDtr| 0x18 | int32    |C8FFFF| FF FF FF FF | -1        | runtime only }}
{{OBDtr| 0x1C | int32    |FFC8FF| C9 00 00 00 | 201      | size of the pathfinding grid along x in tiles }}
{{OBDtr| 0x1C | int32    |FFC8FF| C9 00 00 00 | 201      | size of the pathfinding grid along x in tiles }}
{{OBDtr| 0x20 | int32    |FFC8FF| 16 00 00 00 | 22        | size of the pathfinding grid along z in tiles }}
{{OBDtr| 0x20 | int32    |FFC8FF| 16 00 00 00 | 22        | size of the pathfinding grid along z in tiles }}
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;0x5C - Floor and ceiling
;0x5C - Floor and ceiling
:Bitset:
:Bitset:
:*the 4 bit is always set (meaning unknown)
:*the 4 bit is always set (means that the BNV is used)
:*the 16 bit is set only for BNV 165 of level4 (no RAW part, see above)
:*the 16 bit is set only for BNV 165 of level4 (no RAW part, see above)
:*the 1 bit is set for BNVs involving "sloped" floors and ceilings
:*the 1 bit is set for BNVs involving "sloped" floors and ceilings
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