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{{OBDtr| 0x10 | int32 |C8FFFF| FF FF FF FF | -1 | index in array of child BNV }} | {{OBDtr| 0x10 | int32 |C8FFFF| FF FF FF FF | -1 | index in array of child BNV }} | ||
{{OBDtr| 0x14 | int32 |C8FFFF| FF FF FF FF | -1 | index in array of sibling BNV }} | {{OBDtr| 0x14 | int32 |C8FFFF| FF FF FF FF | -1 | index in array of sibling BNV }} | ||
{{OBDtr| 0x18 | int32 |C8FFFF| FF FF FF FF | -1 | | {{OBDtr| 0x18 | int32 |C8FFFF| FF FF FF FF | -1 | runtime only }} | ||
{{OBDtr| 0x1C | int32 |FFC8FF| C9 00 00 00 | 201 | size of the pathfinding grid along x in tiles }} | {{OBDtr| 0x1C | int32 |FFC8FF| C9 00 00 00 | 201 | size of the pathfinding grid along x in tiles }} | ||
{{OBDtr| 0x20 | int32 |FFC8FF| 16 00 00 00 | 22 | size of the pathfinding grid along z in tiles }} | {{OBDtr| 0x20 | int32 |FFC8FF| 16 00 00 00 | 22 | size of the pathfinding grid along z in tiles }} | ||
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;0x5C - Floor and ceiling | ;0x5C - Floor and ceiling | ||
:Bitset: | :Bitset: | ||
:*the 4 bit is always set ( | :*the 4 bit is always set (means that the BNV is used) | ||
:*the 16 bit is set only for BNV 165 of level4 (no RAW part, see above) | :*the 16 bit is set only for BNV 165 of level4 (no RAW part, see above) | ||
:*the 1 bit is set for BNVs involving "sloped" floors and ceilings | :*the 1 bit is set for BNVs involving "sloped" floors and ceilings |
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