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OBD:BINA/OBJC/CHAR: Difference between revisions

fixed character options
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(fixed character options)
Line 33: Line 33:
:0x '''40''' 00 00 00 - unkillable
:0x '''40''' 00 00 00 - unkillable
:0x '''80''' 00 00 00 - superammo
:0x '''80''' 00 00 00 - superammo
:0x 00 '''01''' 00 00 - boss (whatever that means)
:0x 00 '''01''' 00 00 - omniscient
:0x 00 '''02''' 00 00 - has LSI
:0x 00 '''02''' 00 00 - has LSI
:0x 00 '''04''' 00 00 - no auto-drop (whatever that means <nowiki>==></nowiki> maybe drops nothing when killed )
:0x 00 '''04''' 00 00 - boss
:0x 00 '''08''' 00 00 - upgrade difficulty (spawns a stronger enemy if you play on medium or hard)
:0x 00 '''08''' 00 00 - upgrade difficulty (spawns a stronger enemy if you play on medium or hard)
:0x 00 '''10''' 00 00 - omniscient (whatever that means)
:0x 00 '''10''' 00 00 - no auto-drop (doesn't drop "used" shield, "used" invisibility and LSI when killed)
}}
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{{OBDtr2|0x028 | char[64] |B0C3D4| konoko_generic          | character class name (reference to [[OBD:ONCC|00991-konoko_generic.ONCC]]) }}
{{OBDtr2|0x028 | char[64] |B0C3D4| konoko_generic          | character class name (reference to [[OBD:ONCC|00991-konoko_generic.ONCC]]) }}
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