18,739
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(last normal "CMIIW" contribution, unless you want me to wildly speculate on more file types :-)) |
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{{OBD_File_Header | type=TXMP | prev=TXMB | next=TxtC | name=Texture Map | family=Generic | align=center}} | {{OBD_File_Header | type=TXMP | prev=TXMB | next=TxtC | name=Texture Map | family=Generic | desc=If an object has a texture, it's probably a '''TXMP''' (the exceptions being environmental things like the skybox texture). A versatile bitmap format that allows for an optional alpha channel, TXMPs can come in 16-bit and 32-bit varieties and can also be compressed in a standard OpenGL format. Interestingly, TXMPs are also stored upside down. | align=center}} | ||