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}} | }} | ||
{{OBDtr| 0x056 | int16 |C87C64| 06 00 | 6 | attack sound ("Rising fury!"); the number belongs to the sound slot in the [[OBD:ONCC|ONCC]] file}} | {{OBDtr| 0x056 | int16 |C87C64| 06 00 | 6 | attack sound ("Rising fury!"); the number belongs to the sound slot in the [[OBD:ONCC|ONCC]] file}} | ||
{{OBDtrBK|Extent info}} | |||
{{OBDtr| 0x058 | float |B0C3D4| 8D 87 CF 41 | 25.941187 | max horizontal extent of the attack }} | {{OBDtr| 0x058 | float |B0C3D4| 8D 87 CF 41 | 25.941187 | max horizontal extent of the attack }} | ||
{{OBDtr| 0x05C | float |B0C3D4| DE E9 1A 40 | 2.420524 | min Y of the attack }} | {{OBDtr| 0x05C | float |B0C3D4| DE E9 1A 40 | 2.420524 | min Y of the attack }} | ||
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{{OBDtr| ... | ... |B0C3D4| ... | ... | ... }} | {{OBDtr| ... | ... |B0C3D4| ... | ... | ... }} | ||
{{OBDtr| 0x0F0 | float |B0C3D4| 8D 87 CF 41 | 25.941187 | max horizontal extent at 350° }} | {{OBDtr| 0x0F0 | float |B0C3D4| 8D 87 CF 41 | 25.941187 | max horizontal extent at 350° }} | ||
{{OBDtr| 0x0F4 | int16 |E7CEA5| 05 00 | 5 | | {{OBDtrBK|First extent info - information about the first extent in the extent part}} | ||
{{OBDtr| 0x0F6 | int8 |FFDDDD| 00 | 0 | | {{OBDtr| 0x0F4 | int16 |E7CEA5| 05 00 | 5 | frame; -1 if the attack part does not exist }} | ||
{{OBDtr| 0x0F7 | int8 |FFDDDD| 00 | 0 | | {{OBDtr| 0x0F6 | int8 |FFDDDD| 00 | 0 | attack index; always 0 }} | ||
{{OBDtr| 0x0F8 | float |64AAAA| 00 00 00 BF | -0.500000 | unknown; always zero if | {{OBDtr| 0x0F7 | int8 |FFDDDD| 00 | 0 | attack frame offset; always 0 }} | ||
{{OBDtr| 0x0FC | float |64AAAA| 1E 85 6B BF | -0.920000 | unknown; always zero if | {{OBDtr| 0x0F8 | float |64AAAA| 00 00 00 BF | -0.500000 | unknown; always zero if frame is -1 }} | ||
{{OBDtr| 0x100 | float |64AAAA| 19 47 0C 41 | 8.767358 | unknown; always zero if | {{OBDtr| 0x0FC | float |64AAAA| 1E 85 6B BF | -0.920000 | unknown; always zero if frame is -1 }} | ||
{{OBDtr| 0x104 | float |64AAAA| EB 51 F0 40 | 7.510000 | | {{OBDtr| 0x100 | float |64AAAA| 19 47 0C 41 | 8.767358 | unknown; always zero if frame is -1 }} | ||
{{OBDtr| 0x108 | float |64AAAA| D7 A3 14 41 | 9.290000 | | {{OBDtr| 0x104 | float |64AAAA| EB 51 F0 40 | 7.510000 | extent length; always zero if frame is -1 }} | ||
{{OBDtr| 0x10C | float |64AAAA| 0A D7 3B 41 | 11.740000 | | {{OBDtr| 0x108 | float |64AAAA| D7 A3 14 41 | 9.290000 | extent min Y; always zero if frame is -1 }} | ||
{{OBDtr| 0x110 | float |64AAAA| 5E 93 BF 40 | 5.986739 | | {{OBDtr| 0x10C | float |64AAAA| 0A D7 3B 41 | 11.740000 | extent max Y; always zero if frame is -1 }} | ||
{{OBDtr| 0x114 | int16 |EBEBEB| 2F 00 | 47 | | {{OBDtr| 0x110 | float |64AAAA| 5E 93 BF 40 | 5.986739 | extent angle (in radians); always zero if frame is -1 }} | ||
{{OBDtr| 0x116 | int8 |8C8CCC| 01 | 1 | | {{OBDtrBK|Max extent info - information about the longest extent in the extent part }} | ||
{{OBDtr| 0x117 | int8 |FF00C8| 16 | 22 | | {{OBDtr| 0x114 | int16 |EBEBEB| 2F 00 | 47 | frame; -1 if the attack part doesn't exist or the attack part exists and it's a tgt animation (tgt <nowiki>=</nowiki> target) }} | ||
{{OBDtr| 0x118 | float |F0F096| 85 EB 51 BF | -1.850000 | unknown; always zero if | {{OBDtr| 0x116 | int8 |8C8CCC| 01 | 1 | attack index to which the max extent belongs }} | ||
{{OBDtr| 0x11C | float |F0F096| E1 7A 7C C1 | -3.900000 | unknown; always zero if | {{OBDtr| 0x117 | int8 |FF00C8| 16 | 22 | attack frame offset from the attack with index 0 }} | ||
{{OBDtr| 0x120 | float |F0F096| 69 61 BF 40 | 16.874636 | unknown; always zero if | {{OBDtr| 0x118 | float |F0F096| 85 EB 51 BF | -1.850000 | unknown; always zero if frame is -1 }} | ||
{{OBDtr| 0x124 | float |F0F096| 70 3D 22 41 | 10.510000 | | {{OBDtr| 0x11C | float |F0F096| E1 7A 7C C1 | -3.900000 | unknown; always zero if frame is -1 }} | ||
{{OBDtr| 0x128 | float |F0F096| 47 E1 3A 40 | 8.860000 | | {{OBDtr| 0x120 | float |F0F096| 69 61 BF 40 | 16.874636 | unknown; always zero if frame is -1 }} | ||
{{OBDtr| 0x12C | float |F0F096| 33 33 DB 40 | 18.460000 | | {{OBDtr| 0x124 | float |F0F096| 70 3D 22 41 | 10.510000 | extent length; always zero if frame is -1 }} | ||
{{OBDtr| 0x130 | float |F0F096| F7 C0 2E 3E | 0.055320 | | {{OBDtr| 0x128 | float |F0F096| 47 E1 3A 40 | 8.860000 | extent min Y; always zero if frame is -1 }} | ||
{{OBDtr| 0x12C | float |F0F096| 33 33 DB 40 | 18.460000 | extent max Y; always zero if frame is -1 }} | |||
{{OBDtr| 0x130 | float |F0F096| F7 C0 2E 3E | 0.055320 | extent angle; always zero if frame is -1 }} | |||
{{OBDtrBK|End max extent info }} | |||
{{OBDtr| 0x134 | int32 |00C864| 00 00 00 00 | 0 | unknown; always zero }} | {{OBDtr| 0x134 | int32 |00C864| 00 00 00 00 | 0 | unknown; always zero }} | ||
{{OBDtr| 0x138 | int32 |00C8FF| 18 00 00 00 | 24 | amount of elements of the extent part; only used if the attack part exists }} | {{OBDtr| 0x138 | int32 |00C8FF| 18 00 00 00 | 24 | amount of elements of the extent part; only used if the attack part exists }} | ||
{{OBDtr| 0x13C | offset |C80040| E0 BB 80 00 | 00 80 BB E0 | at this position starts the [[OBD:TRAM/raw0x13C|extent part]] in the raw file; only used if the attack part exists }} | {{OBDtr| 0x13C | offset |C80040| E0 BB 80 00 | 00 80 BB E0 | at this position starts the [[OBD:TRAM/raw0x13C|extent part]] in the raw file; only used if the attack part exists }} | ||
{{OBDtrBK|End extent info}} | |||
{{OBDtr2|0x140 | char[16] |FFCD96| konflash1 | impact particle name (reference to 01018-.[[OBD:ONIA|ONIA]], which is called up in the [[OBD:ONCC|ONCC]] file) }} | {{OBDtr2|0x140 | char[16] |FFCD96| konflash1 | impact particle name (reference to 01018-.[[OBD:ONIA|ONIA]], which is called up in the [[OBD:ONCC|ONCC]] file) }} | ||
{{OBDtr| 0x150 | int16 |C8C864| 00 00 | 0 | hard pause in 1/60 seconds }} | {{OBDtr| 0x150 | int16 |C8C864| 00 00 | 0 | hard pause in 1/60 seconds }} | ||
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:That means that if a p_p_p or p_p_k animation follows after a p_p animation there will be no pause between them but for animations other than p_p_p and p_p_k there may be a pause of 'soft pause' frames between them. | :That means that if a p_p_p or p_p_k animation follows after a p_p animation there will be no pause between them but for animations other than p_p_p and p_p_k there may be a pause of 'soft pause' frames between them. | ||
;Rather old notes to self... | ;Rather old notes to self... | ||
:0x164 is usually the same as 0x162 (type) except for : | :0x164 is usually the same as 0x162 (type) except for : |
edits