Jump to content

User talk:ONIrules: Difference between revisions

blue plasma ?
(For ONIrules)
(blue plasma ?)
Line 90: Line 90:
:/REASON
:/REASON
--[[User:Loser|Loser]] 16:20, 9 August 2008 (CEST)
--[[User:Loser|Loser]] 16:20, 9 August 2008 (CEST)
-----
Currently banned from oni.bungie.org but my ban expires in September 1
o_O Why? Because of your Wii discussion? --[[User:Paradox-01|Paradox-01]] 12:18, 28 August 2008 (CEST)


----
----
Line 101: Line 96:
I apologize, ONIrules, it was request from Geyser. We are moving on throws. If you are interested, write here.
I apologize, ONIrules, it was request from Geyser. We are moving on throws. If you are interested, write here.
:--[[User:Loser|Loser]] 12:31, 8 September 2008 (CEST)
:--[[User:Loser|Loser]] 12:31, 8 September 2008 (CEST)
----
Check out Neo's talk page for new onisplit version. I think there's a good chance to create blue plasma impacts for your weapon now.
These are the data you might want to take a look at.
        <b style="color:blue"><Impact Name="w3_phr"></b>
            <Material Name="Default">
                <ImpactEffect>
                    <Component>Impact</Component>
                    <Modifier>Heavy</Modifier>
                    <Sound>
                        <Name />
                        <AICanHear>true</AICanHear>
                        <AISoundType>4</AISoundType>
                        <AISoundRadius>150</AISoundRadius>
                    </Sound>
                    <Particles>
                        <Particle>
                            <b style="color:blue"><Name>w3_phr_x01</Name></b>
                            <Orientation>3</Orientation>
                            <Location>1</Location>
                            <Offset>0.2</Offset>
                        </Particle>
                    </Particles>
                </ImpactEffect>
            </Material>
            <Material Name="Character">
                <ImpactEffect>
                    <Component>Impact</Component>
                    <Modifier>Any</Modifier>
                    <Sound>
                        <Name />
                        <AICanHear>true</AICanHear>
                        <AISoundType>4</AISoundType>
                        <AISoundRadius>150</AISoundRadius>
                    </Sound>
                    <Particles>
                        <Particle>
                            <b style="color:blue"><Name>w3_phr_x02</Name></b>
                            <Orientation>2</Orientation>
                            <Location>5</Location>
                        </Particle>
                    </Particles>
                </ImpactEffect>
            </Material>
        </Impact>
8,168

edits