Jump to content

User talk:Neo: Difference between revisions

disassembler recommendation?
No edit summary
(disassembler recommendation?)
Line 278: Line 278:
::::FBX: The FBX converter crashes while trying to convert that file to Collada. Softimage XSI loads the file but the exported Collada files contains no texture coordinates. So, I don't know what's going on, looks like the FBX file is bad.
::::FBX: The FBX converter crashes while trying to convert that file to Collada. Softimage XSI loads the file but the exported Collada files contains no texture coordinates. So, I don't know what's going on, looks like the FBX file is bad.
::::BSL: There is no such table. The best bet is picking them from the PC exe disassembly :). [[User:Neo|Neo]]
::::BSL: There is no such table. The best bet is picking them from the PC exe disassembly :). [[User:Neo|Neo]]
:::::FBX, its no problem, I can use the older version of Cheetah3D.
:::::BSL, can you recommend a PC disassembler, I can use it under VirtualPC.  Also, can you show me how find the link between the BSL function like sc_bind_f2 and the function name in the engine using the disassembler.  Like the saying goes "Give a man a fish, he eats for a day.  Teach a man to fish and he eats for a lifetime"  Please teach me how to fish :-) [[User:EdT|EdT]] 16:09, 14 October 2008 (CEST)
830

edits