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(picked the wrong flags to look into :)) |
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{{OBDtr2| 0x24 | char[63] |FFC800| "phr_turret_wall"| link by name to global turret class (phr_turret_wall. [[OBD:TURR|TURR]]) }} | {{OBDtr2| 0x24 | char[63] |FFC800| "phr_turret_wall"| link by name to global turret class (phr_turret_wall. [[OBD:TURR|TURR]]) }} | ||
{{OBDtr| 0x63 | int16 |C800C8| 01 00 | 1 | turret ID }} | {{OBDtr| 0x63 | int16 |C800C8| 01 00 | 1 | turret ID }} | ||
{{OBDtr| 0x65 | int16 |C87C64| 00 00 | 0 | | {{OBDtr| 0x65 | int16 |C87C64| 00 00 | 0 | fruntime lags; possible values: | ||
:0x'''01''' 00 - appears to be set at runtime if the turret has no particles (?) | :0x'''01''' 00 - appears to be set at runtime if the turret has no particles (?) | ||
:0x'''02''' 00 - unknown }} | :0x'''02''' 00 - unknown | ||
:0x'''08''' 00 - unknown, something to do with sound | |||
:0x'''F7 FF''' - unknown, something to do with sound }} | |||
{{OBDtr| 0x67 | |B0C3D4| | | ignored }} | {{OBDtr| 0x67 | |B0C3D4| | | ignored }} | ||
{{OBDtr| 0x8B | int32 |FFDDDD| 01 00 00 00 | Konoko | target team bitset: | {{OBDtr| 0x8B | int32 |FFDDDD| 01 00 00 00 | Konoko | target team bitset: |
edits