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Modding brainstorms: Difference between revisions

→‎Miscellaneous tweaks: removing "half-baked" suggestion; this will be addressed, better, later
(→‎Miscellaneous tweaks: removing my door complaint; geyser was trying to tell me that the game tells you to unlock the door if you try it while it's locked; now that I get that... <snip>)
(→‎Miscellaneous tweaks: removing "half-baked" suggestion; this will be addressed, better, later)
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::I dislike the current console behavior. You can just backbreak them as they use the console. Not sure what the best fix is though. [[User:Gumby|Gumby]] 06:12, 22 September 2008 (CEST)
::I dislike the current console behavior. You can just backbreak them as they use the console. Not sure what the best fix is though. [[User:Gumby|Gumby]] 06:12, 22 September 2008 (CEST)
;Superfluous fly-ins
Why on earth does Oni use fly-ins when the characters are <u>onscreen</u>? Times when it's not okay include the Muro-Barabus cutscene in Ch. 2: they're <u>right</u> there in front of us, but also have their portraits in the corners. Blah. If you say, "Well, this lets us see them better", (a) we don't need to be reminded that Muro doesn't look like his portrait, at least until he's fixed, and (b) the smart way to show us what they look like is to use close camera angles, not just hanging back and showing them from a distance; portraits are superfluous. On the other hand, a time when it's definitely okay: opening cutscene for Ch. 2, when Konoko's teeth-gritting portrait is shown as the ambush begins. See, that's a good use of portraits. --'''Iritscen
:See, that's a bad bug-fix and feature request. Subjective/ironic (does (a) even look like an argument?), and awfully unspecific for its game-wide scope. Blah. The current approach may be flawed, but it is systematic: lips don't move, body language is limited, so every line of dialogue is considered a voiceover. The only consistent substitute would mean a full-scale change of design (for example, the fly-ins could be elaborate comic/manga panels contributing to the composition of the scene, rather than sketchy miniatures in a corner). Also, using "close camera angles" on Muro or anyone is a bad idea "until he's fixed": as long as the textures are posterized and there's nothing in terms of facial animation, the best bet IMO is to keep the camera far away from the characters or in their backs, and to complement those shots with fly-ins. Anyway, your request struck me as half-baked.  --[[User:Geyser|geyser]] 05:22, 22 September 2008 (CEST)


;Breakable glass tweak
;Breakable glass tweak