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[[Category:Pre-beta]] | [[Category:Pre-beta]] | ||
==Original multiplayer== | ==Original multiplayer== | ||
[[Image:Oni MP at | [[Image:Oni MP at MacWorld NY 1999 2.jpg|thumb|200px|right|A LAN game taking place in a level probably designed for multiplayer and cut from retail Oni (MacWorld NY '99)]] | ||
[[Image:Oni MP at | [[Image:Oni MP at MacWorld NY 1999 3.jpg|thumb|200px|right|Kevin Armstrong, Oni's networking programmer, is seated at the computer in the background (MacWorld NY '99)]] | ||
Perhaps the biggest blow to Oni's reception was that there was no multiplayer option. Combined with complaints about the AI, players wanted to be able to play against other humans, but this option, although developed internally at Bungie West, was not included in the release due to the constraints of Internet gameplay latency at the time. The public viewed this as another sign of the game's incompletion, comparing Oni to FPS titles with multiplayer such as Unreal and Quake, and failing to recognize that melee combat over the Internet was nearly impossible at that time (and still is; [http://wolfire.com/overgrowth Overgrowth] a.k.a. Lugaru 2 promises LAN support only; a notable exception seems to be [[State of Emergency]], a melee-oriented game that apparently had reasonably fluid online multiplayer). | Perhaps the biggest blow to Oni's reception was that there was no multiplayer option. Combined with complaints about the AI, players wanted to be able to play against other humans, but this option, although developed internally at Bungie West, was not included in the release due to the constraints of Internet gameplay latency at the time. The public viewed this as another sign of the game's incompletion, comparing Oni to FPS titles with multiplayer such as Unreal and Quake, and failing to recognize that melee combat over the Internet was nearly impossible at that time (and still is; [http://wolfire.com/overgrowth Overgrowth] a.k.a. Lugaru 2 promises LAN support only; a notable exception seems to be [[State of Emergency]], a melee-oriented game that apparently had reasonably fluid online multiplayer). | ||