AE talk:Projectile awareness: Difference between revisions

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(sorta better)
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:::Damn, I forgot to add the attractor :P. Try it again, with  <HasAttractor>true</HasAttractor> and the Attractor tags changed. [[User:Gumby|Gumby]]
:::Damn, I forgot to add the attractor :P. Try it again, with  <HasAttractor>true</HasAttractor> and the Attractor tags changed. [[User:Gumby|Gumby]]
::::Well it works slightly better... but the AI doesn't really run away from the bomber http://edt.oni2.net/mov/sortadodge.wmv [[User:EdT|EdT]]
::::Well it works slightly better... but the AI doesn't really run away from the bomber http://edt.oni2.net/mov/sortadodge.wmv [[User:EdT|EdT]]
:::::It might be broken for multiple enemies '^_^. Test it with one enemy, and if that works, I'll work on seeing if i can improve it. If it doesn't work, there isn't much I can do, you are using the same particle as me. Also, you are sure your AI logic isn't screwing anything up? [[User:Gumby|Gumby]]
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