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Modifying textures: Difference between revisions

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listing xml flags
m (AE:ModTXMP moved to AE:Modifying textures: Making name clearer - article's focus is on editing and re-importing TXMPs)
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'''TXMP & XML'''
'''TXMP & XML'''
:Extracting a texture with -extract:xml produces an xml file and one or more tga files. The xml file will contains texture options like format and flags and a list of tga file names. More than one tga file is produced for animated textures and the filenames look like TXMPsmoke_001.tga, TXMPsmoke_002.tga etc.
:Extracting a texture with -extract:xml produces an xml file and one or more tga files. The xml file will contains texture options like format and flags and a list of tga file names.
 
:* options for <Flags> (more than one are separated by a double space) : None  HasMipMaps  DisableUWrap  DisableVWrap  AnimUseLocalTime  AnimBackToBack  AnimRandom  AnimIgnoreGlobalTime  ShieldEffect  InvisibilityEffect  DaodanEffect
:* options for <Format> : ARGB4444 / RGB555 / ARGB5551 / RGB888 / DXT1
: More than one tga file is produced for animated textures and the filenames look like TXMPsmoke_001.tga, TXMPsmoke_002.tga etc.
:Using the -create option with such an xml file will produce a normal TXMP.oni file but without the need to specify additional parameters on the command line like with -create:txmp. This comes in handy if you want to edit a bunch of textures:
:Using the -create option with such an xml file will produce a normal TXMP.oni file but without the need to specify additional parameters on the command line like with -create:txmp. This comes in handy if you want to edit a bunch of textures:


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