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(→New/revised scenarios: removing my stupid idea, adding another one that's less stupid (?)) |
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*or non-mission savepoints like [[Oni Team Arena]] (and other such things) --'''geyser''' | *or non-mission savepoints like [[Oni Team Arena]] (and other such things) --'''geyser''' | ||
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;"Real" gun mod (new difficulty setting) | |||
Oni may be more realistic about guns than many games, but it does give in to one long-standing tradition, which is that characters can take a ridiculous amount of bullets before dying. Even though TCTF members have armor they can wear, Konoko spends plenty of time out of her TCTF battle outfit and takes no more damage than when she's in it. | |||
It would be interesting to amp up the damage gunfire does, and see what effect it has on the gameplay. Imagine actually having to take cover from enemy bullets instead of weaving in and out of them knowing that an occasional hit won't matter. It would also emphasize the importance of stealth over running headfirst into every battle. Let's say, instead of Konoko being able to take two SMG clips worth of bullets, it only takes 10-15 bullets (1/3 to 1/2 of a clip) to bring her down with this mod. | |||
Admittedly, I'm also bringing the idea of armor into this, which I know we've talked about before. It would make more sense, with this mod in place, if Konoko's battle armor absorbed more damage than her jacket and blue jeans. (Of course, that might make one wonder why she doesn't wear the stuff more often... maybe it's better to leave armor out of this.) --[[User:Iritscen|Iritscen]] 16:41, 7 June 2009 (UTC) | |||
==AI improvements== | ==AI improvements== |