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::::I'm having trouble finding any red line in that video. Maybe it's my colorblindness, dunno. At what time(s) does it appear? Anyway, looking at the video, I feel like, in real life, a gunshot's sound would definitely carry all the way across the tarmac. But it seems that if we increased the gun's sound radius as much as I'm thinking, it might be a problem because sounds carry through walls in Oni. So you would end up alerting enemies on other floors in a building and in other rooms. --[[User:Iritscen|Iritscen]] 21:28, 8 June 2009 (UTC) | ::::I'm having trouble finding any red line in that video. Maybe it's my colorblindness, dunno. At what time(s) does it appear? Anyway, looking at the video, I feel like, in real life, a gunshot's sound would definitely carry all the way across the tarmac. But it seems that if we increased the gun's sound radius as much as I'm thinking, it might be a problem because sounds carry through walls in Oni. So you would end up alerting enemies on other floors in a building and in other rooms. --[[User:Iritscen|Iritscen]] 21:28, 8 June 2009 (UTC) | ||
:::::...sound does travel through walls in real life though. :S [[User:Gumby|Gumby]] 05:02, 9 June 2009 (UTC) | |||
==AI improvements== | ==AI improvements== |
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