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Importing character models: Difference between revisions

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As for the spine, large overlaps (and clever overall decomposition into pelvis/mid/chest) are needed to allow for the extremes.
As for the spine, large overlaps (and clever overall decomposition into pelvis/mid/chest) are needed to allow for the extremes.
Feet and fists can be resolved rather easily (you just extrude them a bit towards the calf/wrist), but also mind the extremes.
Feet and fists can be resolved rather easily (you just extrude them a bit towards the calf/wrist), but also mind the extremes.
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