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Talk:OniSplit: Difference between revisions

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:Yep, you're right, this is very likely caused by missing textures. All AKEV related textures need to be in the same directory as the AKEV .oni file. Sheeesh, I really need to check for that and provide a meaningfull error message, right now it just crashes :)[[User:Neo|Neo]]
:Yep, you're right, this is very likely caused by missing textures. All AKEV related textures need to be in the same directory as the AKEV .oni file. Sheeesh, I really need to check for that and provide a meaningfull error message, right now it just crashes :)[[User:Neo|Neo]]
::Or allow us to export geometry without exporting the textures. :p [[User:Gumby|Gumby]] 08:47, 25 July 2009 (UTC)
::Or allow us to export geometry without exporting the textures. :p [[User:Gumby|Gumby]] 08:47, 25 July 2009 (UTC)
:::Moving the sub level0 folders, (Textures, Characters, etc) into the level0_Final folder fixed the AKEV issue. However, exporting ONCC as obj does not include the textures and exporting as dae gets an error message (same issue with missing textures and animations). The fix is to move the level0_Textures and level0_Animations folders into the level0_Characters folder.  (Though only those who are interested in 3D modeling would need this info) [[User:EdT|EdT]]
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