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Do we definitely understand how Oni chooses between LODs for a given model? I used to think it was distance from the camera, but someone told me it is actually based on how many polys (or models?) are onscreen. --[[User:Iritscen|Iritscen]] 13:37, 23 August 2009 (UTC) | Do we definitely understand how Oni chooses between LODs for a given model? I used to think it was distance from the camera, but someone told me it is actually based on how many polys (or models?) are onscreen. --[[User:Iritscen|Iritscen]] 13:37, 23 August 2009 (UTC) | ||
:I'm not sure but I think it uses both. [[User:Neo|Neo]] |
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