830
edits
(→player) |
(→sound) |
||
Line 340: | Line 340: | ||
===sound=== | ===sound=== | ||
*chr_pain [ai_name:string | script_id:int] pain_type:string - forces a character to play a pain sound | *chr_pain [ai_name:string | script_id:int] pain_type:string - forces a character to play a pain sound ''pain type strings: light, medium, heavy, death'' | ||
*chr_talk [ai_name:string | script_id:int] sound_name:string pre_pause:int post_pause:int [priority:string | ] - causes a character to play a line of *dialogue - chr_talk victim_mansci_1 c02_62_11sci 0 0 | *chr_talk [ai_name:string | script_id:int] sound_name:string pre_pause:int post_pause:int [priority:string | ] - causes a character to play a line of *dialogue - chr_talk victim_mansci_1 c02_62_11sci 0 0 | ||
sound_ambient_start name:string [volume:float] - function to start an ambient sound - sound_ambient_start alarm_loop | sound_ambient_start name:string [volume:float] - function to start an ambient sound - sound_ambient_start alarm_loop |
edits