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Oni (folder)/GameDataFolder/IGMD/global: Difference between revisions

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m (IGMD/global moved to Oni (folder)/GameDataFolder/IGMD/global: Moving it into the hierarchy.)
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Sure you can't put anything you want in an inline-called <tt>func pre</tt>, like a <tt>sleep</tt> statement, or a call to <tt>chr_wait_animtype</tt>.
Sure you can't put anything you want in an inline-called <tt>func pre</tt>, like a <tt>sleep</tt> statement, or a call to <tt>chr_wait_animtype</tt>.
It's up to you to bear in mind that what you're looking at is in fact just a part of every level's <tt>func main</tt>.
It's up to you to bear in mind that what you're looking at is in fact just a part of every level's <tt>func main</tt>.
[[Category:Game directory map]]