489
edits
m (+tmp) |
Script 10k (talk | contribs) |
||
Line 29: | Line 29: | ||
The interface is much inspired by that of existing FPS-shooters and other games supporting multiplayer. | The interface is much inspired by that of existing FPS-shooters and other games supporting multiplayer. | ||
Smart bot | Smart bot behavior, challenge and entertainment are the main objectives. OTA is also a playground allowing us to test complex combat situations before they get implemented in projects like Oni 2. | ||
We try to implement as many popular multiplayer features as possible: random spawn positions, random weapons and powerups, frag-related messages, sounds and visuals, bot model selection etc. In the case of advanced features like teleporters and jump platforms, we're limited by the original AI. Otherwise, anything goes. | We try to implement as many popular multiplayer features as possible: random spawn positions, random weapons and powerups, frag-related messages, sounds and visuals, bot model selection etc. In the case of advanced features like teleporters and jump platforms, we're limited by the original AI. Otherwise, anything goes. | ||
-------- | -------- | ||
"We" is [[User:geyser|geyser]] for the core scripting, [[User:Your_Mom|Your_Mom]] for cross-level porting on PC, and (since recently) [http://edt.oni2.net EdT] for porting 1.1 onto Mac OS9. [ | "We" is [[User:geyser|geyser]] for the core scripting, [[User:Your_Mom|Your_Mom]] for cross-level porting on PC, and (since recently) [http://edt.oni2.net EdT] for porting 1.1 onto Mac OS9. [[User:Script_10k|Script10k]] provided the initial idea. | ||
----------- | ----------- | ||
edits