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==HEX area==
===more detailed explanations===
Hello all ONI fans,
Hello all ONI fans,
This is not guide how to edit TRAM, it is only TRAM explained in more detail in order to help those who would like to modify it. I see it all the time that you discover already discovered and it is '''MY FAULT''' because I didn't share my knowledge X_X. Shame on me. --[[User:Loser|Loser]] 19:50, 20 August 2008 (CEST)
This is not guide how to edit TRAM, it is only TRAM explained in more detail in order to help those who would like to modify it. I see it all the time that you discover already discovered and it is '''MY FAULT''' because I didn't share my knowledge X_X. Shame on me. --[[User:Loser|Loser]] 19:50, 20 August 2008 (CEST)
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===TRAM complex of running===
==XML area==
Example on Striker's moves, meant as illustration for "what would be needed for new run trams".
===adding colorful trails===
 
 
Run cancel:
* STRIKEidle1 / another idle animation
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun1stepa.png STRIKErun1stepa]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun1stepb.png STRIKErun1stepb]
* STRIKEidle1 / another idle animation
 
 
Run - ''a minimal cycle'':
* STRIKEidle1 / another idle animation
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun1stepa.png STRIKErun1stepa]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErunstart.png STRIKErunstart]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun_rt.png STRIKErun_rt]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun_lt.png (STRIKErun_lt)]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErunstop.png STRIKErunstop]
* STRIKEidle1 / another idle animation
 
 
===XML stuff===
====adding colorful trails====
Open the xml formated TRAM and search for the "Particles" tag and insert your code.
Open the xml formated TRAM and search for the "Particles" tag and insert your code.


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             </ONCPParticle>
             </ONCPParticle>


<!-- Careful what you post here Paradox, TRAM XML format is changing a little bit in the next Onisplit --!>
<!-- Careful what you post here Paradox, TRAM XML format is changing a little bit in the next Onisplit -->
 
 
==a look on run move complex==
Example on Striker's moves, meant as illustration for "what would be needed for new run trams".
 
 
Run cancel:
* STRIKEidle1 / another idle animation
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun1stepa.png STRIKErun1stepa]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun1stepb.png STRIKErun1stepb]
* STRIKEidle1 / another idle animation
 
 
Run - ''a minimal cycle'':
* STRIKEidle1 / another idle animation
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun1stepa.png STRIKErun1stepa]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErunstart.png STRIKErunstart]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun_rt.png STRIKErun_rt]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErun_lt.png (STRIKErun_lt)]
* [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XSI_modding/STRIKErunstop.png STRIKErunstop]
* STRIKEidle1 / another idle animation
 
 
==free-to-use TRAMs==
Following files are available in DAE (and maybe ONI format).
* [http://dl.dropbox.com/u/139715/TRAM/REDCOMjump_fw_crouch--double_flip--dae.zip Fury double flip] (.dae)
** note: -
* [http://dl.dropbox.com/u/139715/TRAM/KONenter_prone_mode--oni_and_dae.zip Konoko enters prone mode] (.dae + .oni)
** note: prone mode artefact
* ...
** ...
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